Talk:Eternal Doom IV: Return from Oblivion
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Custom monsters[edit]
# class thingID wikiname wikilink 0 20126 Bat familiar Eternal Doom IV: Return from Oblivion#Custom monsters 0 20125 Dragon familiar Eternal Doom IV: Return from Oblivion#Custom monsters 0 20154 Bazooka zombie Eternal Doom IV: Return from Oblivion#Custom monsters 0 20131 Snake imp Eternal Doom IV: Return from Oblivion#Custom monsters 0 20156 Wandering soul Eternal Doom IV: Return from Oblivion#Custom monsters 0 20122 Dark imp Eternal Doom IV: Return from Oblivion#Custom monsters 0 20124 Imp warlord Eternal Doom IV: Return from Oblivion#Custom monsters 0 20138 Abstract pain Eternal Doom IV: Return from Oblivion#Custom monsters 0 20137 Pain elemental Eternal Doom IV: Return from Oblivion#Custom monsters 0 20130 Hell warrior Eternal Doom IV: Return from Oblivion#Custom monsters 0 20155 Arachnophyte Eternal Doom IV: Return from Oblivion#Custom monsters 0 20140 Rail spider Eternal Doom IV: Return from Oblivion#Custom monsters 0 20139 Abstract pain Eternal Doom IV: Return from Oblivion#Custom monsters
A sort of work-in-progress table. "Pain elemental" is "EDPE" in the Decorate file. I assume that stands for "Eternal Doom Pain Elemental" but not sure what it should be called. I'm not sure what the differences between the "Abstract pain" and the "Abstract pain (real)" is or if those are the names they should be referred to. "Abstract pain (real)" is listed as "RealAbstractPain" or something like that in the Decorate. --Matador (talk) 02:02, 12 January 2022 (CST)