Talk:Hub 3: Ice Hold
From DoomWiki.org
Sprite limit issue[edit]
Due to the map's open central area and the large number of sprites created by wendigos when they die (and to some degree when they attack as well), it's not only possible, but fairly probable that MAXVISSPRITES will be exceeded at some point during the course of play in vanilla. I'm not sure if this qualifies for note under a map bugs or trivia section.