Also if whoever-sent-my-article-to-cleanup can please expand on what I should clean up on...

Okay. Cleaned up. Look what I meant. Illdo 04:19, 19 Mar 2005 (EST)

Classification of level editors[edit]

Ok, I admit I dont know much about the terminology of level editors (and I havent used that many, either). Line-based means that you draw lines to build a level. I assume the other common type is sector-based, as used in EDMAP and WadAuthor?

How do you classify editors such as DEU, where levels are built by from the very bottom up by laying down vertices? Fraggle 07:05, 19 Mar 2005 (EST)

If DEU doesn't fit in the line-based article, perhaps it warrants a vertex-based or miscellaneous one. It's also difficult to classify editors that are capable of both line and sector based editing, as some do. - DooMAD 13:45, 19 Mar 2005 (EST)

Thanks for clearing that up...

Yes, the next most common type of level editors is sector-based, and yes EDMAP and WadAuthor fit into that category, since you don't draw lines to construct sectors, but you use a command called "Create New Sector" or whatever, dependant upon what editor you're using.

Anyway, I'd think you'd classify DEU as more of a sector-based editor, since to create a new sector you don't "draw" lines on the map directly as you do in DOOM Builder, but you instead insert vertices/vertexes/whatever and "insert" a linedef by pointing the editor to the vertices to build on...

It's rather hard to say really, since you can either make sectors "from the bottom up" or you can just use the "Create Sector" command. Maybe DEU should be classified as a miscellaneous editor.

Darkhaven3 -- 17:36, 19 Mar 2005 (EST)