Talk:MAP03: Astral Deformity (10 Sectors)


Um, over 800 linedefs with 160 sidedefs? lolwut? – 03:30, 1 April 2008 (UTC)

Bizarre as it may sound, that listing isn't made up. It's because of a little thing called "sidedef compression." If the map undergoes sidedef decompression (e.g. by being loaded in Doom Builder,) the number of sidedefs becomes 1044. The Green Herring 03:54, 1 April 2008 (UTC)