Talk:MAP20: Misri Halek (Alien Vendetta)

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If I warp to this map, on any skill level, I start outside the pyramid. But when I got to it via exit switch on MAP19, I started *inside* the pyramid, on top of the raised section that reminds me of Doom 2's "Nirvana". Can anyone explain this? -- Jdowland 19:21, 27 February 2007 (UTC)

I never had this bug, at least I played the first version. I’m currently replaying AV, but the second version so I’ll see. Ducon 19:47, 27 February 2007 (UTC)


I checked this level with Doom Builder, and found about 14,800 linedefs in this level. I'm not sure if that's the most ever found, but if it is, should that be mentioned? Abyssalstudios 22:11, 1 December 2008 (UTC)

US$0.02:  A map's size can indeed contribute to its notability.  Keep in mind, however, that a true limit-removing port can push the number much higher: [1] [2] [3] [4]    Ryan W 23:02, 1 December 2008 (UTC)