- Yeah, it's currently Kaiser's baby. I may end up doing some supporting work on it though to keep it on schedule, since the project is really blowing up (talking about console ports and all kinds of possibilities now). --Quasar (talk) 15:04, 16 September 2015 (CDT)
Hi. My reason for my edit was remove what I saw as the authors personal bias/skew from the comment regarding the re-release. —The preceding unsigned comment was added by 22.214.171.124 (talk • contribs) .
- I may be the author but I fail to the see the bias; those are just factual statements. Maybe the word "highly" can be omitted as flowery language, though the sheer number of tweaks we did puts it on par with being a "BOOM for Strife" almost (most limits removed, most bugs optionally fixed, new graphical and gameplay options - missing ingredient would be additional editing features). --Quasar (talk) 06:45, 21 January 2016 (CST)