Talk:Sounds changing pitch on slow computers


Relation with "Random sound pitch removed" bug[edit]

Now we know that I_StartSound sends separation value as pitch and then engine calls I_UpdateSoundParams with neutral pitch value. But Doom calls S_UpdateSounds once before D_Display, so it is not called every game tic on slow PC and sound plays with wrong pitch for few tics.--Nukeykt (talk) 23:47, 4 July 2016 (CDT)