"ZDoom rendering of same scene showing construction" - I don't understand this sentence. -- User:Jdowland
In E2M2: Containment Area there is a particular door with the tech wires texture, which has a horizontal green stripe supposed to mark it. That stripe is caused by the tutti-frutti effect.
Um... what? If you mean TEKWALL1, that stripe is supposed to be there (according to WinDEU anyway). Ryan W 13:41, 7 April 2008 (UTC)
You can also trigger this effect in the original Doom engine by having a double-sided texture and having the lower texture on one side set, while also having the lower unpegged attribute set.