Talk:Unused Doom music

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I will go out on a limb and say that un.30 sounds a little bit like Brick house. Im unsure of the artist of the song, but Im pretty sure thats what its based on.

Is it confirmed that un15.mid was supposedly based off of "Let It Ride?" Because the finished version in Blake Stone contains a melody not present in this track that is very similar (identical at the beginning) to the beginning of Led Zeppelin's "Immigrant Song," which also possesses the same bassline as present here. I'd also go out on a limb and say that "Let It Ride" doesn't really seem to fit the theme of the rest of the music. - 75.107.185.148 19:29, November 19, 2009 (UTC)

Un36[edit]

The metadata does say "Outshined" here, same as un37. --Gez (talk) 23:01, 28 January 2019 (CST)

UN41[edit]

I feel like this track could've inspired "Sweet Dead Little Bunny". It starts with a mellow sounding opening and then goes down to a more sinister distorted guitar piece. --Tanukiuwu (talk) 12:46am, June 18th 2023 (BST)

A Duke Nukem II song was intended to be used in Doom 0.5[edit]

https://tcrf.net/Proto:Doom_(PC,_1993)/Doom_0.5#Unused_Text

Excerpt:

DMX_Init failed.
KICKBUTG
Can't load song!
DSP_Service: Channel:%d DSP=NULL!

Signs of early DMX integration, which is linked into the game. The game attempts to start up DMX, and if it succeeds, attempts to load a song named KICKBUTG, which appears to be a General MIDI version of the Duke Nukem II music track "Duke Kicks Ass." However, this always fails. This can be observed by running the game with the novideo command line parameter to avoid going into graphics mode.

I don't know where to put this in the article, but I thought it was noteworthy enough to mention here. MargaretThatcher (talk) 14:01, 4 January 2025 (CST)