From DoomWiki.org

The starting areaThe starting area
Author Eddie Nguyen
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E2M2. For other maps which occupy this slot, see Category:E2M2.
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Talpoida is a single-level PWAD for Doom. It was released in 1994 by Eddie Nguyen, and is the second in a series of single-level wads, following UCA and preceding Diopatra and Sapidus.


Map of Talpoida
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the crate storage, a stack of crates in the southwestern end has a strip of smaller crates at the bottom. This marks a secret door which leads to a backpack. (sector 31)
  2. In the northeast side of the outermost hallway, part of the southwestern wall lacks any of the smudges surrounding it and is lined with rivets. This is another secret door which leads to a supercharge on the other side of a toxic slime pit filled with lost souls. (sector 111) After dispatching the lost souls, navigate your way to the supercharge using the outer edges of the pit. If you fall in, the southeast end of the pit can be activated as a lift.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:37.69 Eric Baker (The Green Herring) 2010-04-10 talp-237.zip
NM speed
UV max 6:45.74 Eric Baker (The Green Herring) 2010-04-10 talp-645.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.


Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 273)
  2. facing west. (thing 274)
  3. facing west. (thing 275)
  4. facing west. (thing 276)
  5. facing west. (thing 277)
  6. facing west. (thing 278)
  7. facing west. (thing 279)
  8. facing west. (thing 280)
  9. facing west. (thing 281)


Map data[edit]

Things 285
Vertices 1088*
Linedefs 1096
Sidedefs 1527
Sectors 158
* The vertex count without the effect of node building is 877.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]