Tangerine Nightmare
From DoomWiki.org
Tangerine Nightmare | |
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Authors | French Doom community |
Port | Limit-removing |
IWAD | Doom II |
Year | 2017 |
Link | Doomworld/idgames |
Tangerine Nightmare is a nine-level PWAD for limit-removing source ports, created by members of the French Doom community. The WAD is most notable for the strikingly orange appearance of the levels, achieved through the use of a custom palette. Additionally, some monsters have gained new sprites to better integrate them into the medieval theme, such as the zombieman, who now sports a hooded cloak. The project was conceived by Maxime Bisiaux (Datacore), with leadership of the project later transferred to Franck Livolant (franckFRAG). The first release candidate was launched on 8 December, 2017, and the project was uploaded to the idgames archive on 16 February, 2018.
As well as fitting with the orange theme, the name of the WAD is also reference to the German electronic group Tangerine Dream.
In 2024, Tangerine Nightmare was included in the Missed Cacowards 2.
Content[edit]
Levels[edit]
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Soundtrack[edit]
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Built-in demos[edit]
This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
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DEMO1 | MAP03: Rain of Embers | 4 | 2995 | 1:25.57 |
DEMO2 | MAP07: Goetia | 4 | 3518 | 1:40.51 |
DEMO3 | MAP05: Orange Juice | 4 | 2938 | 1:23.94 |
Notes[edit]
- Although the WAD is predominantly limit-removing (-complevel 2 in PrBoom+), MAP08 is stated to require Boom compatibility (-complevel 9) in order to work properly.