Technicolor Antichrist Box


Technicolor Antichrist Box
Title screen
Author Shannon O'Neill
Port GZDoom
Year 2020
Link Doomworld/idgames
Cacoward-2018.png This mod was a runner-up for the 2020 Cacowards on Doomworld!
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Technicolor Antichrist Box is a single-level PK3 for Doom II requiring the GZDoom source port that came out in May 2020. It was designed by Shannon O'Neill (Major Arlene) and uses the music track "Kontayjen" by John Weekley (PRIMEVAL). The par time defined in ZMAPINFO is 20:00. The mod was selected as one of the runners-up at the Cacowards 2020 ceremony.

On June 15, 2021, an anniversary edition was released with a new color scheme, re-tooled fights, new music, and a newer version of the integrated Supercharge gameplay changes.

Custom content[edit]

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Map of Technicolor Antichrist Box
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the northeast section of the central area, head to the northern side and finish it up, then head southeast. As you do, there will be a hidden soul sphere tucked behind a rock near the exit. (sector 3635)
  2. In the central area, head to the northwest side, and behind the lift leading down to the floating platforms and spider mastermind, you can find a megasphere. (sector 3824)
  3. In the open section with the spider mastermind and floating platforms creating a path to the south, head across, up some steps, then down into the purple pool to the west. If you look southwest from the west edge of the pool, you can spot a platform. Go there and you can find a berserk pack. (thing 2877)


A map spot (thing 2587) is not flagged on I'm too young too die and Hey, not too rough, but the two weak cyberdemons do. This map spot is used to alert them when you enter the northern part of the central area behind the locked door. So these two monsters will never be alerted and teleport, preventing 100% kills.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 6, 2021.


Map data[edit]

Things 2940
Vertices 20426
Linedefs 24091
Sidedefs 42255
Sectors 4693


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]