Templar

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A single templar firing his mauler at the player in Strife.

Templars are enemies from Strife. They are men in big, heavy suits with life support devices, each having 300 hit points. The templars need the suits to live.

Templars are armed with maulers which are always set to the default firing mode. It is not possible to take one from a dead templar, however. They also have "horns" which they use in melee attacks. Templars do not attack if the alarm is not active, and the player can talk them in the same manner as acolytes, although they will usually boast about themselves or insult the player.

Appearance statistics[edit]

In the IWAD the templar is first encountered on these maps per skill level:

The IWAD contains the following numbers of templars per skill level:

Monsters from Strife
Order minions: Acolyte | Ceiling turret | Crusader | Inquisitor | Reaver | Sentinel | Stalker | Templar
Bosses: Bishop | Entity | Loremaster | Programmer | Spectre
Characters: Beggar | Macil | Merchant | Oracle | Peasant | Rebel