Texas Instruments graphing calculators
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In the mid-1990s, Texas Instruments held a virtual monopoly on graphing calculators in the academic sector. Most models supported third-party applications using a native assembly language as well as the entry-level TI-BASIC, and finished programs could be imported from a PC via serial cable rather than transcribed manually. These factors combined to foster internet file-sharing communities wherein many well-known games received TI calculator clones, including Doom.
None of these were true ports, even after the source release, owing to hardware limitations (the popular TI-83 for example had a 6-MHz processor, with 24K ROM and 32K conventional RAM). The standard approach was to superimpose crude imitations of Doom sprites on a wireframe background representing walls and floors.
Contents
- 1 ACME Software Doom II
- 2 CDOOM3
- 3 Doom (author unknown, TI-82 BASIC)
- 4 Doom (author unknown, TI-83 BASIC)
- 5 Doom (Ashu Chaturvedi)
- 6 Doom (Josh Drubin)
- 7 Doom (Cliff Liang)
- 8 Doom00
- 9 Doom86 (Ben Shelton)
- 10 Doom83
- 11 Doom85
- 12 Doom486
- 13 Doom89
- 14 Doom92
- 15 Doom Collection
- 16 Doom: Epoch Chron
- 17 Doom: Virtual Reality
- 18 TI Doom
- 19 Ultimate Doom
- 20 See also
- 21 External links
- 22 Sources
- 23 References
ACME Software Doom II[edit]
CDOOM3[edit]
Doom (author unknown, TI-82 BASIC)[edit]
Doom (author unknown, TI-83 BASIC)[edit]
Doom (Ashu Chaturvedi)[edit]
Doom (Josh Drubin)[edit]
Doom (Cliff Liang)[edit]
Doom00[edit]
Doom86 (Ben Shelton)[edit]
Doom86, a TI-86 Basic game self-described as a "Doom-like game" was released in early March of 2000.[1]
Doom83[edit]
A relatively polished assembler release for TI-83 and TI-83+, supporting multiple weapons, multiple levels, savestates, and OS multitasking. Later remastered as zDoom (no relation) to run on the TI-84+ as well.
Doom85[edit]
Doom486[edit]
In 2005 a second TI-Basic version of Doom was released that included converted sprites from the original game, an assembly programmer noted "I came to the conclusion that FPS games in TI-Basic are unplayable. Well, guess what - I was just proven wrong"[2] it was titled Doom486, and the engine was subsequently used to power a TI-85 port[3] and a TI-86 port of Wolfenstein 3D.[4]
Doom89[edit]
Somehow this program draws recognizable grayscale reproductions of techbase map walls, Doom's title screen, and an intermission screen. It also features keys and a primitive automap. It runs on the TI-89, TI-92+, and Voyage 200.
Doom92[edit]
Doom Collection[edit]
This TI-82 game had nine levels, and actually supported mods via a separate program which could edit the bundled levels in place.
Doom: Epoch Chron[edit]
Doom: Virtual Reality[edit]
TI Doom[edit]
Ultimate Doom[edit]
See also[edit]
External links[edit]
- ticalc.org, still-active community site featuring programming credits and user reviews
- ACME Software Doom II, CDOOM3, Doom (author unknown, TI-82 BASIC), Doom (author unknown, TI-83 BASIC), Doom (Ashu Chaturvedi), Doom (Josh Drubin), Doom (Cliff Liang), Doom00, Doom486 (backport to TI-85), Doom83, Doom85, Doom 86, Doom89 (source code), Doom92, Doom Collection (level editor, sample add-on), Doom: Epoch Chron, Doom: Virtual Reality, TI Doom, Ultimate Doom, zDoom
- Doom89 Released, thread at the Doomworld forums
- Calculator Doom, thread at the Doomworld forums
Sources[edit]
- "Choosing a Calculator Is No Simple Equation: Models do more than basic math", San Francisco Chronicle, 18 August 1998. Retrieved 15 July 2017.
- "Powerful Calculators Throw Teachers a New Curve", New York Times, 2 September 1999. Retrieved 15 July 2017.
- "Link Cables", ticalc.org. Retrieved 15 July 2017.
- This article incorporates text from the open-content Wikipedia online encyclopedia article Texas Instruments, accessed 20:47, 15 July 2017 (CDT).
- This article incorporates text from the open-content Wikipedia online encyclopedia article TI-83 series, accessed 20:47, 15 July 2017 (CDT).
- "LGR - 'Doom' on a Calculator! [Ti-83 Plus Games Tutorial]", YouTube video by Lazy Game Reviews. (Gameplay footage begins at 7:28.)