The Castle
From DoomWiki.org
The Castle | |
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Author | Brent Hedden |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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The Castle is a single-level PWAD for Doom II, designed by Brent Hedden and released in July 1995. It includes new graphics and sounds done with humorous intent, as well as original music.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the first door and go through the northwest wall to find a BFG9000 and a teleporter to the outside moat. (sector 23)
Bugs[edit]
Demo files[edit]
This WAD features a single built-in demo, DEMO1, by the author. It requires Doom II v1.9 to be viewed and runs for 2:20.29 (4910 tics), showing off the level on Hurt Me Plenty.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on May 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 14)
- facing north. (thing 15)
- facing south. (thing 16)
- facing north-west. (thing 17)
- facing north. (thing 18)
- facing south. (thing 19)
- facing south. (thing 20)
- facing west. (thing 21)
Statistics[edit]
Map data[edit]
Things | 374 |
Vertices | 1315* |
Linedefs | 1212 |
Sidedefs | 1533 |
Sectors | 123 |
Things[edit]
This level contains the following numbers of things per skill level:
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