The Castle of Blood
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The Castle of Blood | |
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Author | Jim McColm |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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The Castle of Blood (blood.wad) is a single-level PWAD designed by Jim McColm and released in 1995. It uses a music track by his brother John McColm.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the octagonal room near the start, take the door to the east. Take the southern staircase - part-way along is a secret door (marked by a slight niche in the wall) leading to three shotgun guys and a door to a room with two imps and a plasma rifle. (sector 260)
- From the octagonal room near the start, take the door to the west. There is a secret door on the west wall (marked by a slight niche in the wall) just north of the alcove with the short red firestick leading to 4 shotgun shells and a switch which opens a door opposite. (sector 400)
- Go through the door opened in #2 - this leads to a box of bullets as well as a lift to two imps and a soul sphere (two in multiplayer). (sector 395)
- The curved corridors in the west have several alcoves, two of which (in the north-west) each contain a box of shotgun shells. The northern one has a secret door on the back wall leading to an armor. (sector 344)
- Just before the blue door is a secret door in the north wall (marked by a slight niche in the wall) leading to a backpack, a box of shotgun shells, a megaarmor, two energy cells, and four rockets. On multiplayer there is also three more rockets, another two energy cells, another backpack, and another megaarmor. (sector 1)
- The staircase leading up to the yellow door has a secret door on the south wall (marked by a lit lion's head) leading to a chainsaw. (sector 326)
- The staircase leading up to the yellow door also has an alcove with an armor, the back wall of which is a secret door leading to a berserk. (sector 317)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 16)
- facing south-east. (thing 119)
- facing north. (thing 120)
- facing east. (thing 121)
Statistics[edit]
Map data[edit]
Things | 597 |
Vertices | 2339* |
Linedefs | 2538 |
Sidedefs | 3525 |
Sectors | 406 |
Things[edit]
This level contains the following numbers of things per skill level:
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