The Classic Episode


The Classic Episode
A screenshot of E2M2: Mars OutpostA screenshot of E2M2: Mars Outpost
Authors Jan Van der Veken, et al.
Port Vanilla Doom
Year 2000
Link Doomworld/idgames
Top100.png This mod was one of the ten 2000 mods to feature in the Top 100 WADs of All Time on Doomworld!
  1. The Darkening Episode 2
  2. 10 Sectors
  3. Chord 3
  4. Classic Episode
  5. Hell Factory
  6. Painful Evil
  7. ZanZan
  8. KZDoom6
  9. Atomic Tomb
  10. Containment Area
1994 - 1995 - 1996 - 1997 - 1998
1999 - 2000 - 2001 - 2002 - 2003


"Classic Episode" redirects here. For articles about the old-school Doom series, see Commercial games.

The Classic Episode is a nine-level Doom PWAD that replaces episode 2. It was made by Jan Van der Veken, Anthony Soto, Nick Baker, and Travers Dunne who also worked on The Darkening series. The Classic Episode is one of the few PWADs that Compet-n allows recording on. Two versions of WAD exist: the original version from 2000, which must be used for Compet-n demos, and version 2.0 released in 2002. Only the latter is uploaded on the idgames archive.

The Classic Episode was chosen as one of the Top 100 WADs of All Time entries for 2000. In 2005 it received a sequel: The Classic Episode, Part 2.


The Classic series of levels was an idea borne out of the The Darkening Episode 2 team as a reprieve from making detail-oriented maps using a custom texture set. As a side-project, three of the level designers (Jan, Anthony, Nick) made standalone PWADs meant to re-create the basic atmosphere of the original Doom levels by id Software.[1]

After The Darkening Episode 2 v1.1 was completed in August 2000, Anthony Soto turned his attention to completing Classic as a 9-level episode. On December 20, 2000 v1.0 was completed[2] and in October 2002 he decided to release v2.0 to fix outstanding issues.[3]


Version history[edit]

Standalone levels[edit]

Between July 1998 and September 2000, seven of the levels were uploaded individually to the idgames archive by their respective map author.

Filename Release date class_ep.wad map #
classic1.wad July 13, 1998 E2M4: The Evil Base
classic2.wad July 13, 1998 E2M7: A Place of Sin
classic3.wad August 19, 1998 E2M5: Deimos Observatory
classic4.wad December 3, 1998 E2M8: Evil Refinery
classic5.wad July 22, 2000 E2M2: Mars Outpost
classic6.wad September 15, 2000 E2M6: Outpost 666
classic7.wad September 15, 2000 E2M3: The Deimos Complex

Version 1.0[edit]

On December 21, 2000 the completed nine level episode replacement was released. It contains the previously-released seven levels with some minor edits along with two brand new maps. Compet-n uses this version for its speedrun competitions.

Version 2.0[edit]

On August 31, 2002, on the idgames archive was replaced by a new version. Eight of the nine levels contain fixes to both gameplay and visuals. The ZIP archive includes text file changelog.txt with a per-map breakdown of the changes.



Current Compet-n records[edit]

The Compet-n episode records for The Classic Episode are:

Run Time Player Date File Notes
UV speed episode 18:34 Radek Pecka 2002-11-25

The data was last verified in its entirety on June 21, 2020.

Current DSDA records[edit]

The DSDA episode records for The Classic Episode are:

Run Time Player Date File Notes
UV speed episode 20:45 Andrea Rovenski (Cyberdemon531) 2024-04-27
UV max episode 40:38 Andrea Rovenski (Cyberdemon531) 2024-04-27

The data was last verified in its entirety on May 12, 2024.


See also[edit]

External links[edit]


  1. Jan Van der Veken (13 July 1998). I do these kind of levels when I'm getting tired of working on Darkening stuff and want to do something different.. Retrieved 14 October 2020.
  2. Anthony Soto (20 December 2000). "Swedish Fish's DOOM Site." (archived 🗺). Retrieved 14 October 2020.
  3. Anthony Soto (6 October 2002). "Swedish Fish's DOOM Site." (archived 🗺). Retrieved 14 October 2020.