The Enemy Inside
From DoomWiki.org
The Enemy Inside | |
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Author | Christen Klie |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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The Enemy Inside is a single-level PWAD for Doom II that came out in 1995. It was created by Christen Klie. It was initially submitted for inclusion in Master Levels for Doom II, but was rejected.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The start sector counts as a secret and is impossible to miss. (sector 237)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 6, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 10)
- facing west. (thing 54)
- facing south. (thing 97)
- facing east. (thing 171)
Statistics[edit]
Map data[edit]
Things | 195 |
Vertices | 1153* |
Linedefs | 1149 |
Sidedefs | 1645 |
Sectors | 239 |
Things[edit]
This level contains the following numbers of things per skill level:
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