- Invaders.deh: this changes the intermission text at the end of MAP06.
- Invadarm.deh: this makes the same change as Invaders.deh and also makes the weapons fire faster.
- MAP01: The Monastery
- MAP02: The Fortified Castle
- MAP03: The Tunnels
- MAP04: The Watering-place
- MAP05: The Rescue
- MAP06: The Entryway
|This article is a low-priority stub. You can help the Doom Wiki by expanding it.|