The Making of Doom 3
From DoomWiki.org
The Making of Doom 3 is a book co-authored by Steven L. Kent and members of id Software which details the development of Doom 3. It was published on October 20, 2004 by McGraw-Hill Osborne Media and has 208 pages in its first edition.
Contents
Synopsis[edit]
"Meet the Creators of DOOM 3! Walk through the doors of id Software and meet the close-knit group of extraordinary designers behind the computer game that is being hailed as possibly the greatest ever made. Through exclusive interviews, behind-the-scenes photos, and never-before-seen game art, you will discover what it takes to pull off an achievement of this magnitude. From initial conception to completed game comprised a four-year journey filled with hard work, setbacks, breakthroughs, and ultimate success. The team at id describe in their own words the inspirations and ideas behind the making of DOOM 3."
― Publisher's synopsis
Contents[edit]
- Foreword by Greg Bear
- Acknowledgments
- Introduction: Beginnings of Doom
- Chapter 1: A Story of Doom
- Chapter 2: Denizens of Doom
- Chapter 3: Locations of Doom
- Chapter 4: Weapons of Doom
- Chapter 5: Engines of Doom, Part I: Lights, camera, action - A conversation with John Carmack
- Chapter 6: Engines of Doom, Part II: Sounds, scripts, and artificial smarts
Catalog[edit]
Identifier | Data |
---|---|
Dewey Decimal | 793.9 |
ISBN-10 | ISBN 0072230525 |
ISBN-13 | ISBN 978-0072230529 |
Library of Congress Classification | GV1469.25.D66 K46 2004 |
External links[edit]
- The Making of Doom 3 at the Internet Archive (available for online loan)