The Refinery


The Refinery
Title screen
Author Daniel Gimmer
Port GZDoom
Year 2012
Link Doomworld/idgames
This level occupies the map slot Z2M3. For other maps with a non-standard slot, see Category:Non-standard map slots.
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The Refinery is a single-level PK3 for Doom using the GZDoom source port that was released in September 2012. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Suspense" by Perkristan. Described as a reinterpretation of Doom's E2M3: Refinery with strong influences by KDiZD, it contains large array of new enemies and other custom content.


Map of The Refinery
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Get past the sliding doors at the west side of the map and get to a section that has lava over it. Drop into the lava and head east to pick up either a BFG9000 or a box of rockets depending on your skill level. (sector 7056)
  2. At the northwest end of the map, in the L-shaped hall, find the red button on the inner corner, then head a bit north, then east to get a box of ammo. (sector 8029)
  3. In the hall with nukage and crates dropping, head to the northwest side and find armor bonuses in an alcove. (sector 9013)
  4. At the east end of the refinery, take the broken walkway up and head east and south to a switch. Quickly run back to the big room and drop into the nukage, then head underneath the walkway through two open gates before they close. On the other side, you can find rockets. (sector 11379)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 2771
Vertices 30653
Linedefs 41954
Sidedefs 73721
Sectors 11757


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]