The Underground Rats
From DoomWiki.org
| The Underground Rats | |
|---|---|
| Author | Roofi |
| Port | Vanilla Doom |
| IWAD | Doom II |
| Year | 2021 |
| Link | Doomshack |
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
The Underground Rats is a vanilla slaughter map for Doom II. Released in February 2021, it was designed by Roofi, as an homage to Hell Revealed II, whilst using, at most, 2000 linedefs. Aside from a custom sky by Brett Harrell (Mechadon), as well as a set of waterfall patches, it exclusively uses stock textures / flats. Finally, it utilises a MIDI piece by Petter Mårtensen (Thyrbse): "The Creeps".
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the west end, head to the block north of the blue key and use the north wall to find a switch. Use it and quickly run east, past the bridge, then northeast to a megaarmor. (sector 56)
- At the east side, enter the south U-shaped hall and at the west side, use the east wall that looks different. Take the lift up to get a green armor, a soul sphere, and a switch. (sector 260)
- Leave the easternmost part of the map and look north and get on the railing below. Follow it to energy cell packs and boxes of rockets. (sector 274)
Bugs[edit]
Demo files[edit]
The release includes a separate demo file, ro_demo_3951.lmp. It requires Doom II v1.9 to be viewed and runs for 39:54.94 (83823 tics), showing off the level on Ultra-Violence.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on December 6, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north. (thing 617)
- facing north-east. (thing 1851)
- facing south-west. (thing 1852)
- facing south-east. (thing 1853)
- facing north-west. (thing 1854)
Statistics[edit]
Map data[edit]
| Things | 1868 |
| Vertices | 1751* |
| Linedefs | 2000 |
| Sidedefs | 2937 |
| Sectors | 374 |
* The vertex count without the effect of node building is 1566.
Things[edit]
This level contains the following numbers of things per skill level:
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