Thing types by number

From DoomWiki.org

Main article: Thing types

These tables list things that have an associated editor number, or thing type. A sizable number of additional objects or mobjs—such as spawn cubes, rockets and spells in flight, spiderdemon corpses, and many special effects—may not be placed in a level at its outset, but are generated only during gameplay. Conversely, a small number of editable things—such as player/deathmatch starts and most ambient sounds—are handled at level initialization without creating mobjs.

Doom, Doom II, Final Doom[edit]

This table includes the following columns:

  • Decimal - Type number, in decimal
  • Hex - Type number, in hexadecimal
  • Version - First Doom version that thing appears in during single-player:
    • S - Shareware
    • R - Registered
    • 2 - Doom II
  • Radius - Radius, in map units (note that the map "footprint" of a Thing is square, not round, so this is the distance from the center to the midpoint of an edge)
  • Height - Height, in map units
  • Sprite - First four letters of the name of all sprite graphics
  • Sequence - For animated sprites, default pattern through which the animation progresses. "+" indicates that certain gameplay developments (such as a monster being shot) may interrupt this pattern with additional graphics
  • Class:
    • A - Artifact item. Counts toward ITEMS percentage at the end of a level
    • P - Pickup. Player can pick the thing up by walking over it
    • W - Weapon
    • M - Monster. Counts towards kill percentage, hidden when using the nomonsters parameter, respawns in Nightmare!
    • O - Obstacle. Players and monsters must walk around
    • * - Shootable. Player can attack and destroy monster or object
    • ^ - Hangs from ceiling, or floats if a monster (aside from Commander Keen, who does not move; dead monsters, excepting lost souls, fall to the floor when killed)
  • Description
Decimal Hex Version Radius Height Sprite Sequence Class Description
1 1 S 16 56 PLAY A+ Player 1 start
2 2 S 16 56 PLAY A+ Player 2 start
3 3 S 16 56 PLAY A+ Player 3 start
4 4 S 16 56 PLAY A+ Player 4 start
5 5 S 20 16 BKEY AB P Blue keycard
6 6 S 20 16 YKEY AB P Yellow keycard
7 7 R 128 100 SPID AB+ MO* Spiderdemon
8 8 S 20 16 BPAK A P Backpack
9 9 S 20 56 SPOS AB+ MO* Shotgun guy
10 A S 20 16 PLAY W Bloody mess
11 B S 16 56 none - Deathmatch start
12 C S 20 16 PLAY W Bloody mess
13 D S 20 16 RKEY AB P Red keycard
14 E S 20 16 none1 - Teleport landing
15 F S 20 16 PLAY N Dead player
16 10 R 40 110 CYBR AB+ MO* Cyberdemon
17 11 R 20 16 CELP A P2 Energy cell pack
18 12 R 20 16 POSS L Dead former human
19 13 R 20 16 SPOS L Dead former sergeant
20 14 R 20 16 TROO M Dead imp
21 15 R 20 16 SARG N Dead demon
22 16 R 20 16 HEAD L Dead cacodemon
23 17 R 20 16 SKUL K Dead lost soul (invisible)
24 18 S 20 16 POL5 A Pool of blood and flesh
25 19 R 16 16 POL1 A O Impaled human
26 1A R 16 16 POL6 AB O Twitching impaled human
27 1B R 16 16 POL4 A O Skull on a pole
28 1C R 16 16 POL2 A O Five skulls "shish kebab"
29 1D R 16 16 POL3 AB O Pile of skulls and candles
30 1E R 16 16 COL1 A O Tall green pillar
31 1F R 16 16 COL2 A O Short green pillar
32 20 R 16 16 COL3 A O Tall red pillar
33 21 R 16 16 COL4 A O Short red pillar
34 22 S 20 16 CAND A Candle
35 23 S 16 16 CBRA A O Candelabra
36 24 R 16 16 COL5 AB O Short green pillar with beating heart
37 25 R 16 16 COL6 A O Short red pillar with skull
38 26 R 20 16 RSKU AB P Red skull key
39 27 R 20 16 YSKU AB P Yellow skull key
40 28 R 20 16 BSKU AB P Blue skull key
41 29 R 16 16 CEYE ABCB O Evil eye
42 2A R 16 16 FSKU ABC O Floating skull
43 2B R 16 16 TRE1 A O Burnt tree
44 2C R 16 16 TBLU ABCD O Tall blue firestick
45 2D R 16 16 TGRN ABCD O Tall green firestick
46 2E S 16 16 TRED ABCD O Tall red firestick
47 2F R 16 16 SMIT A O Brown stump
48 30 S 16 16 ELEC A O Tall techno column
49 31 R 16 68 GOR1 ABCB O^ Hanging victim, twitching
50 32 R 16 84 GOR2 A O^ Hanging victim, arms out
51 33 R 16 84 GOR3 A O^ Hanging victim, one-legged
52 34 R 16 68 GOR4 A O^ Hanging pair of legs
53 35 R 16 52 GOR5 A O^ Hanging leg
54 36 R 32 16 TRE2 A O Large brown tree
55 37 R 16 16 SMBT ABCD O Short blue firestick
56 38 R 16 16 SMGT ABCD O Short green firestick
57 39 R 16 16 SMRT ABCD O Short red firestick
58 3A S 30 56 SARG AB+ MO* Spectre
59 3B R 20 84 GOR2 A ^ Hanging victim, arms out
60 3C R 20 68 GOR4 A ^ Hanging pair of legs
61 3D R 20 52 GOR3 A ^ Hanging victim, one-legged
62 3E R 20 52 GOR5 A ^ Hanging leg
63 3F R 20 68 GOR1 ABCB ^ Hanging victim, twitching
64 40 2 20 56 VILE AB+ MO* Arch-vile
65 41 2 20 56 CPOS AB+ MO* Heavy weapon dude
66 42 2 20 56 SKEL AB+ MO* Revenant
67 43 2 48 64 FATT AB+ MO* Mancubus
68 44 2 64 64 BSPI AB+ MO* Arachnotron
69 45 2 24 64 BOS2 AB+ MO* Hell knight
70 46 2 16 16 FCAN ABC O Burning barrel
71 47 2 31 56 PAIN A+ MO*^ Pain elemental
72 48 2 16 72 KEEN A+ MO*^ Commander Keen
73 49 2 16 88 HDB1 A O^ Hanging victim, guts removed
74 4A 2 16 88 HDB2 A O^ Hanging victim, guts and brain removed
75 4B 2 16 64 HDB3 A O^ Hanging torso, looking down
76 4C 2 16 64 HDB4 A O^ Hanging torso, open skull
77 4D 2 16 64 HDB5 A O^ Hanging torso, looking up
78 4E 2 16 64 HDB6 A O^ Hanging torso, brain removed
79 4F 2 20 16 POB1 A Pool of blood
80 50 2 20 16 POB2 A Pool of blood
81 51 2 20 16 BRS1 A Pool of brains
82 52 2 20 16 SGN2 A WP3 Super shotgun
83 53 2 20 16 MEGA ABCD AP Megasphere
84 54 2 20 56 SSWV AB+ MO* Wolfenstein SS
85 55 2 16 16 TLMP ABCD O Tall techno floor lamp
86 56 2 16 16 TLP2 ABCD O Short techno floor lamp
87 57 2 20 32 none4 - Spawn spot
88 58 2 16 16 BBRN A+ O5* Romero's head
89 59 2 20 32 none6 - Monster spawner
2001 7D1 S 20 16 SHOT A WP3 Shotgun
2002 7D2 S 20 16 MGUN A WP3 Chaingun
2003 7D3 S 20 16 LAUN A WP3 Rocket launcher
2004 7D4 R 20 16 PLAS A WP3 Plasma gun
2005 7D5 S 20 16 CSAW A WP7 Chainsaw
2006 7D6 R 20 16 BFUG A WP3 BFG9000
2007 7D7 S 20 16 CLIP A P2 Clip
2008 7D8 S 20 16 SHEL A P2 4 shotgun shells
2010 7DA S 20 16 ROCK A P2 Rocket
2011 7DB S 20 16 STIM A P8 Stimpack
2012 7DC S 20 16 MEDI A P8 Medikit
2013 7DD S 20 16 SOUL ABCDCB AP Supercharge
2014 7DE S 20 16 BON1 ABCDCB AP Health bonus
2015 7DF S 20 16 BON2 ABCDCB AP Armor bonus
2018 7E2 S 20 16 ARM1 AB P9 Armor (green)
2019 7E3 S 20 16 ARM2 AB P10 Megaarmor (blue)
2022 7E6 R 20 16 PINV ABCD AP Invulnerability
2023 7E7 R 20 16 PSTR A AP Berserk
2024 7E8 S 20 16 PINS ABCD AP Partial invisibility
2025 7E9 S 20 16 SUIT A P Radiation shielding suit
2026 7EA S 20 16 PMAP ABCDCB AP11 Computer area map
2028 7EC S 16 16 COLU A O Floor lamp
2035 7F3 S 10 42 BAR112 AB O* Exploding barrel
2045 7FD S 20 16 PVIS AB AP Light amplification visor
2046 7FE S 20 16 BROK A P2 Box of rockets
2047 7FF R 20 16 CELL A P2 Energy cell
2048 800 S 20 16 AMMO A P2 Box of bullets
2049 801 S 20 16 SBOX A P2 Box of shotgun shells
3001 BB9 S 20 56 TROO AB+ MO* Imp
3002 BBA S 30 56 SARG AB+ MO* Demon
3003 BBB S 24 64 BOSS AB+ MO* Baron of Hell
3004 BBC S 20 56 POSS AB+ MO* Zombieman
3005 BBD R 31 56 HEAD A+ MO*^ Cacodemon
3006 BBE R 16 56 SKUL AB+ M13O*^ Lost soul

  1. TFOG is used while a teleporter is operational.
  2. Not picked up if the player is already carrying the maximum amount of this type of ammo.
  3. Not picked up if the player already has one, and is already carrying the maximum amount of the corresponding ammo.
  4. FIRE is used when a spawn cube turns into a monster.
  5. No part of the Icon of Sin is considered a monster by the engine.
  6. BOSF is used for spawn cubes.
  7. Not picked up if the player already has one.
  8. Not picked up if the player's health rating is at least 100%.
  9. Not picked up if the player's armor rating is at least 100%.
  10. Not picked up if the player's armor rating is at least 200%.
  11. Only one of these may be picked up per level, although any additional maps still count against the player's item tally.
  12. BEXP is used when barrels explode.
  13. Beginning with version 1.4, lost souls neither respawn nor count toward kill percentage.

Totals: 123 editable things, out of 137 mobjs and 5 non-mobjs.

Heretic[edit]

This table include the following columns:

  • Version - First Heretic version that thing appears in during single-player:
    • S - Shareware
    • R - Registered

See above for the other columns.

Decimal Hex Version Radius Height Sprite Sequence Class Description
1 1 S 16 56 PLAY A+ Player 1 start
2 2 S 16 56 PLAY A+ Player 2 start
3 3 S 16 56 PLAY A+ Player 3 start
4 4 S 16 56 PLAY A+ Player 4 start
5 5 S 16 36 IMPX ABCB+ MO*^ Fire gargoyle
6 6 S 40 72 HEAD A+ MO* Iron lich
7 7 R 28 100 SRCR1 AB+ MO* D'Sparil
8 8 S 20 16 BAGH A AP Bag of Holding
9 9 R 28 100 MNTR AB+ MO* Maulotaur
10 A S 20 16 AMG1 A P2 Wand crystal
11 B S 20 16 none - Deathmatch start
12 C S 20 16 AMG2 ABC P2 Crystal geode
13 D R 20 16 AMM1 A P2 Mace spheres
14 E S 20 16 none3 - Teleport landing
15 F S 16 68 WZRD AB+ MO*^ Disciple of D'Sparil
16 10 R 20 16 AMM2 A P2 Pile of mace spheres
17 11 S 20 70 SKH1 A ^ Hanging skull (long rope)
18 12 S 20 16 AMC1 A P2 Ethereal arrows
19 13 S 20 16 AMC2 ABC P2 Quiver of ethereal arrows
20 14 R 20 16 AMS1 AB P2 Lesser runes
21 15 R 20 16 AMS2 AB P2 Greater runes
22 16 R 20 16 AMP1 ABC P2 Flame orb
23 17 R 20 16 AMP2 ABC P2 Inferno orb
24 18 S 20 60 SKH2 A ^ Hanging skull (medium rope)
25 19 S 20 45 SKH3 A ^ Hanging skull (short rope)
26 1A S 20 35 SKH4 A ^ Hanging skull (shortest rope)
27 1B S 12 54 SRTC ABC O Serpent torch
28 1C S 20 60 CHDL ABC ^ Chandelier
29 1D S 16 34 SMPL A O Short grey pillar
30 1E S 20 16 EGGC ABCB AP4 Morph Ovum
31 1F R 20 16 SHD2 A P5 Enchanted shield
32 20 R 20 16 SPHL A AP4 Mystic urn
33 21 S 20 16 TRCH ABC AP4 Torch
34 22 S 20 16 FBMB E+ AP4 Time Bomb of the Ancients
35 23 S 20 16 SPMP A AP6 Map scroll
36 24 R 20 16 ATLP ABCB AP4 Chaos Device
37 25 S 8 32 STGS A O Small stalagmite
38 26 S 12 64 STGL A O Large stalagmite
39 27 R 8 36 STCS A O^ Small stalactite
40 28 R 12 68 STCL A O^ Large stalactite
41 29 R 20 16 none - Waterfall
42 2A S 20 16 none - Wind
43 2B S 20 16 none - Pod generator
44 2C S 12 32 BARL A O Barrel
45 2D S 22 62 MUMM AB+ MO* Nitrogolem
46 2E S 22 62 MUMM AB+ MO* Nitrogolem ghost
47 2F R 14 128 BRPL A O Tall brown pillar
48 30 R 20 23 MOS1 A ^ Moss 2 strings
49 31 R 20 27 MOS2 A ^ Moss 1 string
50 32 S 20 16 WTRH ABC Wall torch
51 33 R 8 104 HCOR A O^ Hanging corpse
52 34 S 20 16 TGLT F+ Teleport glitter (blue)
53 35 S 20 16 WBLS A WP7 Dragon claw
54 36 S 20 16 AMB1 ABC P2 Claw orb
55 37 S 20 16 AMB2 ABC P2 Energy orb
56 38 R 20 16 none8 - D'Sparil teleport spot
64 40 S 24 78 KNIG AB+ MO* Undead warrior
65 41 S 24 78 KNIG AB+ MO* Undead warrior ghost
66 42 S 16 36 IMPX ABCB+ MO*^ Gargoyle
68 44 S 22 62 MUMM AB+ MO* Golem
69 45 S 22 62 MUMM AB+ MO* Golem ghost
70 46 R 32 74 BEAS AB+ MO* Weredragon
73 49 S 20 16 AKYY ABCDEFGHIJ P Green key
74 4A S 20 16 TGLT A+ Teleport glitter (red)
75 4B S 20 16 INVS A AP4 Shadowsphere
76 4C S 16 44 KFR1 ABCDEFGH O Fire brazier
79 4F S 20 16 BKYY ABCDEFGHIJ P Blue key
80 50 S 20 16 CKYY ABCDEFGHI P Yellow key
81 51 S 20 16 PTN1 ABC P9 Crystal vial
82 52 S 20 16 PTN2 ABC AP4 Quartz flask
83 53 S 20 16 SOAR ABCB AP4 Wings of Wrath
84 54 S 20 16 INVU ABCD AP4 Ring of Invincibility
85 55 S 20 16 SHLD A P10 Silver shield
86 56 S 20 16 PWBK A AP4 Tome of Power
87 57 R 12 20 VLCO A+ O Volcano
90 5A R 20 64 CLNK AB+ MO* Sabreclaw
92 5C R 22 70 SNKE AB+ MO* Ophidian
94 5E S 16 50 KGZ111 A O Key gizmo (blue)
95 5F S 16 50 KGZ111 A O Key gizmo (green)
96 60 S 16 50 KGZ111 A O Key gizmo (yellow)
1200 4B0 R 20 16 none - Scream
1201 4B1 R 20 16 none - Squish
1202 4B2 S 20 16 none - Drops
1203 4B3 S 20 16 none - Slow footsteps
1204 4B4 S 20 16 none - Heart beat
1205 4B5 S 20 16 none - Bells
1206 4B6 R 20 16 none - Growl
1207 4B7 R 20 16 none - Magic
1208 4B8 S 20 16 none - Laughter
1209 4B9 S 20 16 none - Fast footsteps
2001 7D1 S 20 16 WBOW A WP7 Ethereal crossbow
2002 7D2 R 20 16 WMCE A WP7 Firemace
2003 7D3 R 20 16 WPHX A WP7 Phoenix rod
2004 7D4 R 20 16 WSKL A WP7 Hellstaff
2005 7D5 S 20 16 WGNT A WP6 Gauntlets of the Necromancer
2035 7F3 S 16 54 PPOD A+ O* Pod

  1. SRCR is used on Serpent, SOR2 sans Serpent.
  2. Not picked up if the player is already carrying the maximum amount of this type of ammo.
  3. TELE is used while a teleporter is operational.
  4. Not picked up if the player's inventory already contains the maximum of 16 items of this type.
  5. Not picked up if the player's armor rating is at least 200%.
  6. Not picked up if the player already has one.
  7. Not picked up if the player already has one, and is already carrying the maximum amount of the corresponding ammo.
  8. SOR2 is used while D'Sparil teleports in.
  9. Not picked up if the player's health rating is at least 100%, or 30% while a chicken.
  10. Not picked up if the player's armor rating is at least 100%.
  11. An orb sprite is added to the gizmo during initialization: KGZB (blue), KGZG (green), KGZY (yellow).

Totals: 96 editable things, out of 160 mobjs and 16 non-mobjs.

Hexen[edit]

These tables include the following columns:

See above for the other columns.

Decimal Hex Version Radius Height Sprite Sequence Class Description
1 1 D 16 64 PLAY A+ Player 1 start
2 2 D 16 64 PLAY A+ Player 2 start
3 3 D 16 64 PLAY A+ Player 3 start
4 4 D 16 64 PLAY A+ Player 4 start
5 5 C 10 62 STTW A O Winged statue
6 6 D 20 16 RCK1 A Mossy rock (tiny)
7 7 D 20 16 RCK2 A Mossy rock (small)
9 9 D 20 16 RCK3 A Mossy rock (medium)
10 A D 20 16 WCSS A WP1 Serpent staff
11 B D 20 16 none - Deathmatch start
12 C C 20 16 WFR1 A WP1 Quietus (blade)
13 D C 20 16 WFR2 A WP1 Quietus (cross)
14 E D 20 16 none2 - Teleport landing
15 F D 20 16 RCK4 A O Mossy rock (large)
16 10 D 20 16 WFR3 A WP1 Quietus (hilt)
17 11 D 20 60 CDLR ABC ^ Chandelier (lit)
18 12 C 20 16 WCH1 A WP1 Wraithverge (arc)
19 13 C 20 16 WCH2 A WP1 Wraithverge (cross)
20 14 D 20 16 WCH3 A WP1 Wraithverge (shaft)
21 15 C 20 16 WMS1 A WP1 Bloodscourge (skull)
22 16 C 20 16 WMS2 A WP1 Bloodscourge (stub)
23 17 D 20 16 WMS3 A WP1 Bloodscourge (stick)
24 18 C 10 96 TRE1 A O Dead tree
25 19 D3 15 128 TRE1 A O Leafless tree
26 1A C 10 150 TRE2 A O Mossy tree 1
27 1B C 10 120 TRE3 A O Mossy tree 2
28 1C D 12 20 STM1 A O Tree stump (burned)
29 1D D 12 20 STM2 A O Tree stump (bare)
30 1E C 20 16 PORK ABCDEFGH P4 Porkalator
31 1F D 32 64 DEMN AA+ MO* Green chaos serpent
32 20 D 20 16 SPHL A P4 Mystic urn
33 21 D 20 16 TRCH ABC P4 Torch
34 22 C 20 55 WRTH ABAB+ MO*^ Reiver
36 24 D 20 16 ATLP ABCB P4 Chaos Device
37 25 C 20 16 STM3 A Tree stump 1
38 26 C 20 16 STM4 A Tree stump 2
39 27 C 20 16 MSH1 A Large mushroom 1
40 28 C 20 16 MSH2 A Large mushroom 2
41 29 C 20 16 MSH3 A Medium mushroom
42 2A C 20 16 MSH4 A Small mushroom 1
44 2C C 20 16 MSH5 A Small mushroom 2
45 2D C 20 16 MSH6 A Small mushroom 3
46 2E C 20 16 MSH7 A Small mushroom 4
47 2F X 20 16 MSH8 A Small mushroom 5
48 30 D 8 138 SGMP A O Stalagmite pillar
49 31 D 8 48 SGM1 A O Stalagmite (large)
50 32 D 6 40 SGM2 A O Stalagmite (medium)
51 33 C 8 36 SGM3 A O Stalagmite (small)
52 34 C 8 66 SLC1 A O^ Stalactite (large)
53 35 D 20 16 WMCS ABC WP1 Frost shards
54 36 D 20 16 WLTR ABCDEFGH Wall torch (lit)
55 37 D 20 16 WLTR I Wall torch (unlit)
56 38 C 6 50 SLC2 A O^ Stalactite (medium)
57 39 D 8 40 SLC3 A O^ Stalactite (small)
58 3A D 20 20 MSS1 A ^ Hanging moss 1
59 3B D 20 24 MSS2 A ^ Hanging moss 2
60 3C C 8 52 SWMV A O Mossy dead tree
61 3D D 10 92 CPS1 A O Impaled corpse
62 3E C 20 16 CPS2 A Sleeping corpse
63 3F C 10 46 TMS1 A O Tombstone (RIP)
64 40 C 10 46 TMS2 A O Tombstone (Shane)
65 41 C 10 46 TMS3 A O Tombstone (slimy)
66 42 C 10 52 TMS4 A O Tombstone (Brian R)
67 43 C 10 52 TMS5 A O Tombstone (cross circle)
68 44 C 8 46 TMS6 A O Tombstone (small cross)
69 45 C 8 46 TMS7 A O Tombstone (Brian P)
71 47 D 6 75 CPS3 A O^ Hanging corpse
72 48 D 14 108 STT2 A O Stone gargoyle (tall)
73 49 D 14 108 STT3 A O Ice gargoyle (tall)
74 4A D 14 62 STT4 A O Stone gargoyle (short)
76 4C D 14 62 STT5 A O Ice gargoyle (short)
77 4D D 8 120 BNR1 A O Battle rag banner
78 4E D 15 180 TRE4 A O Tall tree 1
79 4F D 15 180 TRE5 A O Tall tree 2
80 50 C 22 100 TRE6 A O Gnarled tree 1
81 51 D 20 16 PTN1 ABC P5 Crystal vial
82 52 D 20 16 PTN2 ABC P4 Quartz flask
83 53 D 20 16 SOAR ABCB P4 Wings of Wrath
84 54 C 20 16 INVU ABCD P4 Icon of the Defender
86 56 C 20 16 SUMN A P4 Dark Servant
87 57 C 22 100 TRE7 A O Gnarled tree 2
88 58 C 20 25 LOGG A O Tree log
89 59 D 8 66 ICT1 A O^ Icicle (large)
90 5A D 5 50 ICT2 A O^ Icicle (medium)
91 5B D 4 32 ICT3 A O^ Icicle (small)
92 5C D3 4 8 ICT4 A O^ Icicle (tiny)
93 5D D 8 66 ICM1 A O Ice spike (large)
94 5E D 5 50 ICM2 A O Ice spike (medium)
95 5F D 4 32 ICM3 A O Ice spike (small)
96 60 D3 4 8 ICM4 A O Ice spike (tiny)
97 61 D 17 72 RKBL A O Brown rock (large)
98 62 C 15 50 RKBS A O Brown rock (small)
99 63 D 20 40 RKBK A O Black rock
100 64 C 20 16 RBL1 A Brick rubble (large)
101 65 C 20 16 RBL2 A Brick rubble (small)
102 66 D 20 16 RBL3 A Brick rubble (medium)
103 67 C 12 54 VASE A O Pillar with vase
104 68 D 10 32 POT1 A O* Pot (tall)
105 69 C 10 25 POT2 A O* Pot (medium)
106 6A D 15 25 POT3 A O* Pot (short)
107 6B D 20 64 CENT AB+ MO* Centaur
108 6C C 11 95 CPS4 A O^ Lynched corpse
109 6D C 10 100 CPS5 A O^ Lynched corpse (heartless)
110 6E C 15 35 CPS6 A O* Sitting corpse
111 6F D 20 16 BDPL A Pool of blood
113 71 D 20 16 none6 - Leaf spawner
114 72 C 22 65 BISH A+ MO*^ Dark bishop
115 73 C 20 64 CENT AB+ MO* Slaughtaur
116 74 D 10 64 TWTR ABCDEFGH O Twined torch (lit)
117 75 D 10 64 TWTR I O Twined torch (unlit)
118 76 C 32 2 TLGL AAA+ O Glitter bridge
119 77 C 20 16 CNDL ABC 3 Candles (lit)
120 78 C 32 70 SSPT H+ MO Stalker boss
121 79 C 32 70 SSPT H+ MO Stalker
122 7A D 8 8 MAN1 ABCDEFGHI P7 Blue mana
123 7B C 20 16 WFHM A WP1 Hammer of Retribution
124 7C C 8 8 MAN2 ABCDEFGHIJKLMNOP P7 Green mana
140 8C D 20 16 TSMK ABCDEFGHIJKLMNOPQRSTUVWXYZ Teleport smoke
254 FE C 20 65 DRAG D+ MO*^ Death wyvern
1400 578 C 20 16 none - Stone
1401 579 D8 20 16 none - Heavy
1402 57A D 20 16 none - Metal
1403 57B D8 20 16 none - Creak
1404 57C D 20 16 none - Silence
1405 57D D 20 16 none - Lava
1406 57E D 20 16 none - Water
1407 57F D 20 16 none - Ice
1408 580 D8 20 16 none - Earth
1409 581 D 20 16 none - Metal2
1410 582 D 20 16 none - Wind
3000 BB8 C 20 16 none - Polyobject anchor
3001 BB9 X 20 16 none - Polyobject start spot
3002 BBA C 20 16 none - Polyobject start spot (crush)
8000 1F40 D 20 16 PSBG A+ P4 Fléchette
8002 1F42 C 20 16 SPED ABCDEFGH P4 Boots of Speed
8003 1F43 C 20 16 BMAN A P4 Krater of Might
8004 1F44 D 8 8 MAN3 ABCDEFGHIJKLMNOP P9 Combined mana
8005 1F45 C 20 16 ARM1 A P10 Mesh armor
8006 1F46 D 20 16 ARM2 A P10 Falcon shield
8007 1F47 D 20 16 ARM3 A P10 Platinum helm
8008 1F48 D 20 16 ARM4 A P10 Amulet of Warding
8009 1F49 C 20 16 WCFM ABCDEFGH WP1 Firestorm
8010 1F4A D 20 16 WFAX A WP1 Timon's Axe
8020 1F54 D 22 75 ICEY A+ MO* Wendigo
8030 1F5E D 8 20 KEY1 A P Steel key
8031 1F5F C 8 20 KEY2 A P Cave key
8032 1F60 C 8 20 KEY3 A P Axe key
8033 1F61 D 8 20 KEY4 A P Fire key
8034 1F62 D 8 20 KEY5 A P Emerald key
8035 1F63 C 8 20 KEY6 A P Dungeon key
8036 1F64 D 8 20 KEY7 A P Silver key
8037 1F65 C 8 20 KEY8 A P Rusted key
8038 1F66 C 8 20 KEY9 A P Horn key
8039 1F67 C 8 20 KEYA A P Swamp key
8040 1F68 C 20 16 WMLG ABCDEFGH WP1 Arc of Death
8041 1F69 D 20 16 BRAC ABCDEFGH P4 Dragonskin bracers
8042 1F6A C 20 80 FBUL ABCDEFG O Minotaur statue (lit)
8043 1F6B C 20 80 FBUL H O Minotaur statue (unlit)
8044 1F6C D 14 108 GAR1 A O Rusty gargoyle (tall)
8045 1F6D D 14 108 GAR2 A O Dark lava gargoyle (tall)
8046 1F6E D 14 108 GAR3 A O Light lava gargoyle (tall)
8047 1F6F D 14 108 GAR4 A O Bronze gargoyle (tall)
8048 1F70 D 14 108 GAR5 A O Steel gargoyle (tall)
8049 1F71 D 14 62 GAR6 A O Dark lava gargoyle (short)
8050 1F72 D 14 62 GAR7 A O Light lava gargoyle (short)
8051 1F73 D 14 62 GAR8 A O Bronze gargoyle (short)
8052 1F74 C 14 62 GAR9 A O Steel gargoyle (short)
8060 1F7C C 5 10 FSKL ABCDEFGHI O Skull with flame
8061 1F7D D 6 35 BRTR ABCDEFGHIJKLM O Brazier with flame
8062 1F7E D 15 180 TRDT A+ O* Destructible tree
8063 1F7F C 20 60 CDLR D ^ Chandelier (unlit)
8064 1F80 C 16 72 SUIT A+ O* Suit of armor
8065 1F81 D 56 120 BBLL F+ O*^ Bell
8066 1F82 C 20 16 CAND ABCDE Blue candle (lit)
8067 1F83 C 12 60 IRON A O Iron maiden
8068 1F84 D 11 130 XMAS A+ O* Evergreen tree
8069 1F85 C 12 26 CDRN BCDEFGH O Cauldron (lit)
8070 1F86 C 12 26 CDRN A O Cauldron (unlit)
8071 1F87 C 4 32 CHNS A ^ Chain (short)
8072 1F88 C 4 64 CHNS B ^ Chain (long)
8073 1F89 C 4 32 CHNS C ^ Hook with heart
8074 1F8A C 4 32 CHNS D ^ Chain with large hook
8075 1F8B C 4 32 CHNS E ^ Chain with small hook
8076 1F8C C 4 32 CHNS F ^ Chain with spike ball
8077 1F8D C 4 32 CHNS G ^ Hook with skull
8080 1F90 C 32 64 DEM2 AA+ MO* Brown chaos serpent
8100 1FA4 C 15 32 BARL A O Barrel
8101 1FA5 C 8 24 SHB1 A+ O* Shrub (small)
8102 1FA6 C 16 40 SHB2 A+ O* Shrub (large)
8103 1FA7 C 8 72 BCKT A O^ Hanging bucket
8104 1FA8 C 6 20 SHRM AB+ O* Poisonous mushroom
8200 2008 C 8 20 KEYB A P Castle key
8500 2134 C 20 16 TST1 A Wooden beer stein
8501 2135 C 20 16 TST2 A Metal beer stein
8502 2136 C 20 16 TST3 A Candle with web (unlit)
8503 2137 C3 20 16 TST4 A Gray candle (unlit)
8504 2138 C3 20 16 TST5 A Candle w/o web (unlit)
8505 2139 C 20 16 TST6 A Goblet (spilled)
8506 213A C 20 16 TST7 A Goblet (tall)
8507 213B C 20 16 TST8 A Goblet (short)
8508 213C C 20 16 TST9 A Goblet (silver)
8509 213D C 20 16 TST0 A Meat cleaver
9001 2329 D 20 16 none - Map spot
9002 232A C 20 16 ASKU A P Yorick's Skull
9003 232B C 20 16 ABGM A P Heart of D'Sparil
9004 232C C 20 16 AGMR A P Ruby planet
9005 232D C 20 16 AGMG A P Emerald planet 1
9006 232E C 20 16 AGMB A P Sapphire planet 1
9007 232F C 20 16 ABK1 A P Daemon Codex
9008 2330 C 20 16 ABK2 A P Liber Oscura
9009 2331 C 20 16 AGG2 A P Emerald planet 2
9010 2332 C 20 16 AGB2 A P Sapphire planet 2
9011 2333 C 10 62 STWN A+ O Yorick's statue
9012 2334 C 10 40 GMPD A+ O Pedestal of D'Sparil
9013 2335 D 20 16 none - Map spot (gravity)
9014 2336 D 20 16 ASK2 A P Flame Mask
9015 2337 C 20 16 AFWP A P Glaive Seal
9016 2338 C 20 16 ACWP A P Holy Relic
9017 2339 C 20 16 AMWP A P Sigil of the Magus
9018 233A C 20 16 AGER ABCDEFGH P Clock gear (steel)
9019 233B C 20 16 AGR2 ABCDEFGH P Clock gear (bronze)
9020 233C C 20 16 AGR3 ABCDEFGH P Clock gear (steel in bronze)
9021 233D C 20 16 AGR4 ABCDEFGH P Clock gear (bronze in steel)
9100 238C C 16 64 PLAY A+ Player 5 start
9101 238D C 16 64 PLAY A+ Player 6 start
9102 238E C 16 64 PLAY A+ Player 7 start
9103 238F C 16 64 PLAY A+ Player 8 start
10000 2710 C 20 16 none11 - Fog spawner
10001 2711 D3 20 16 FOGS ABCDE ^ Fog patch (small)
10002 2712 D3 20 16 FOGM ABCDE ^ Fog patch (medium)
10003 2713 D3 20 16 FOGL ABCDE ^ Fog patch (large)
10011 271B C 20 68 WRTH AB+ M^ Reiver (buried)
10030 272E D 25 68 ETTN AA+ MO* Ettin
10040 2738 C 20 16 TELO ABCD P Banishment Device
10060 274C D 20 68 FDMN XEFG+ MO*^ Afrit
10080 2760 C 40 110 SORC AAA+ MO* Heresiarch
10090 276A C 20 128 TSPK AAA+ Spike down
10091 276B D3 20 128 TSPK AAA+ O Spike up
10100 2774 C 16 64 PLAY AAA+ MO* Zedek
10101 2775 C 16 64 CLER AAA+ MO* Traductus
10102 2776 C 16 64 MAGE AAA+ MO* Menelkir
10110 277E C 20 16 BLST ABCDEFGH P Disc of Repulsion
10120 2788 D12 20 16 HRAD ABCDEFGHIJKLMNOP P Mystic Ambit Incant
10200 27D8 C 65 115 KORX A+ MO* Korax
10225 27F1 C 20 16 none13 - Bat spawner
10500 2904 D3 20 16 FFSM ABCCDE Small flame (timed)
10501 2905 C 20 16 FFSM AAABCDE Small flame
10502 2906 D3 20 16 FFLG ABCDEFGHIJKLMNOP Large flame (timed)
10503 2907 C 20 16 FFLG AAABCDEFGHIJKLMNOP Large flame

  1. Not picked up if the player already has one or is of a different class than the weapon, and is already carrying the maximum amount of the corresponding ammo.
  2. TELE is used while a teleporter is operational.
  3. The sprite is included in this IWAD version, but the thing is not present on stock levels in any version.
  4. Not picked up if the player's inventory already contains the maximum of 25 items of this type.
  5. Not picked up if the player's health rating is at least 100%, or 30% while a pig.
  6. Spawned leaf sprites are randomly chosen from LEF1 and LEF2.
  7. Not picked up if the player is already carrying the maximum amount of this type of ammo.
  8. The sound is included in this IWAD version, but the thing is not present on stock levels in any version.
  9. Not picked up if the player is already carrying the maximum amount of both types of ammo.
  10. Not picked up if the armor is worse than the player's armor rating of this type.
  11. Spawned fog sprites are randomly chosen from FOGS (thing 10001), FOGM (10002) and FOGL (10003).
  12. Only present in levels during cooperative play.
  13. ABAT is used for spawned bats.

Totals: 251 editable things, out of 398 mobjs and 22 non-mobjs.

Strife[edit]

These tables include the following columns:

  • Version - First Strife version that thing appears in during single-player:

See above for the other columns.

Decimal Hex Version Radius Height Sprite Sequence Class Description
1 1 D 18 56 PLAY A+ Player 1 start
2 2 D 18 56 PLAY A+ Player 2 start
3 3 D 18 56 PLAY A+ Player 3 start
4 4 D 18 56 PLAY A+ Player 4 start
9 9 D 20 56 HMN1 P+ MO* Rebel 1
10 A C 16 16 BEAC A P Teleporter beacon
11 B D 20 16 none - Deathmatch start
12 C C 15 56 PRST A+ MO*^ Loremaster
13 D C 20 16 CRD2 A P ID card
14 E D 20 16 none1 - Teleport landing
15 F D2 20 16 PLAY PH Dead player (disappears)
16 10 C 40 110 ROB3 AB+ MO* Inquisitor
17 11 C 20 16 CPAC AB P Energy pack
18 12 C 20 16 PEAS NUV Dead peasant (disappears)
19 13 C 20 16 HMN1 N Dead rebel
20 14 C2 20 16 ROB1 R Dead reaver
21 15 C 20 16 AGRD NKL Dead acolyte (disappears)
22 16 C 20 16 ROB2 OP Dead crusader
23 17 D 20 16 TELP ABCD Teleport swirl
24 18 D 20 16 KLAX A ^ Klaxon warning light
25 19 C 2 1 TOKN A * Force field guard
26 1A C 84 47 NEST A+ O Entity nest
27 1B D 20 16 TURT A+ M*^ Ceiling turret
28 1C C 20 3 CAGE A ^ Cage light
29 1D C 20 16 RUB1 A Rubble 1
30 1E C 20 16 RUB2 A Rubble 2
31 1F C 20 16 RUB3 A Rubble 3
32 20 C 20 16 RUB4 A Rubble 4
33 21 D 15 80 TRE1 A O Tree stub
34 22 D 20 16 CNDL A Candle
35 23 D 16 40 CLBR A O Candelabra
36 24 C 20 16 RUB5 A Rubble 5
37 25 D2 20 16 RUB6 A Rubble 6
38 26 C 20 16 KY2S A P Silver key
39 27 C 20 16 KY3B A P Brass key
40 28 C 20 16 KY1G A P Gold key
41 29 C 20 16 RUB7 A Rubble 7
42 2A D2 20 16 RUB8 A Rubble 8
43 2B D2 3 80 LAMP A O Outside lamp
44 2C C 20 56 DSTA A O Ruined statue
45 2D C 20 76 PSTN AB+ O* Gate piston
46 2E D 3 80 LANT A O Pole lantern
47 2F C 10 72 LMPC ABCD O Large torch
48 30 C 20 128 MONI A O Tech pillar
50 32 D 10 80 LOGS ABCD O Huge torch
51 33 D 15 109 TREE A O Palm tree
52 34 C 20 16 OFIC A P Officer uniform
53 35 C 20 1 CDRP ABCD ^ Ceiling water drip
54 36 C 16 128 STEL A O Aztec pillar
55 37 C 16 80 STLA A O Damaged aztec pillar
56 38 C 16 40 STLE A O Ruined aztec pillar
57 39 C 24 192 HUGE ABCD O Huge tech pillar
58 3A D 24 64 AGRD A+ MO* Shadow Acolyte
59 3B C 16 16 XPRK A PO* Degnin ore
60 3C D 15 40 BUSH A O Short bush
61 3D C 20 16 ORAC A P Oracle key
62 3E D 20 64 SHRB A O Tall bush
63 3F C 20 64 STAK A O Chimneystack
64 40 D 20 56 LEDR C+ MO* Macil
65 41 D 20 56 PEAS A+ MO* Peasant Red 1
66 42 D 20 56 PEAS A+ MO* Peasant Gray 1
67 43 D 20 56 PEAS A+ MO* Peasant Rust 1
68 44 D2 24 40 TRAY A O Tray
69 45 D2 16 128 BAR1 A O Barricade column
70 46 C 16 48 BARL ABCD O Burning barrel
71 47 C 45 60 PRGR A+ MO*^ Programmer
72 48 D 20 56 MRST3 A O* Barkeep
73 49 D 20 56 MRST3 A O* Armorer
74 4A D 20 56 MRST3 A O* Medic
75 4B C 24 64 ALN1 A+ MO*^ Spectre (Bishop)
76 4C C 24 64 ALN1 A+ MO*^ Spectre (Oracle)
77 4D C 20 16 SIGL A WP Sigil 1 (Lightning)
78 4E C 20 16 SIGL B WP Sigil 2 (Rail)
79 4F C 20 16 SIGL C WP Sigil 3 (Spread)
80 50 C 20 16 SIGL D WP Sigil 4 (Column)
81 51 C 20 16 SIGL E WP Sigil 5 (Blast)
82 52 D 10 32 BARW A+ O* Wooden barrel
83 53 D 20 16 FULL AB P Surgery kit
85 55 C 10 16 RATT A+ M Rat buddy
86 56 C 20 16 FUBR A P Order key
90 5A C 20 16 UNIF A P Guard uniform
91 5B C 20 16 HAND A P Severed hand
92 5C C 20 16 CRYS ABCDEF O* Power crystal
93 5D C 20 16 COIN A P Gold coin
94 5E D 10 32 BART A+ O* Exploding barrel
95 5F D 4 16 LITS A Silver fluorescent light
96 60 C 4 16 LITB A Brass fluorescent light
97 61 D 4 16 LITG A Gold fluorescent light
98 62 C 16 54 STLG C O^ Stalactite (large)
99 63 D2 20 16 ROK1 A Rock 1
100 64 D2 20 16 ROK2 A Rock 2
101 65 C 20 16 ROK3 A Rock 3
102 66 D2 20 16 ROK4 A Rock 4
103 67 C 20 16 DRIP ABCDEFGH Floor water drip
104 68 D 20 16 SPLH ABCDEFGH Waterfall splash
105 69 D 16 16 BOWL ABCD O Burning bowl
106 6A C 10 32 BRAZ ABCD O Burning brazier
107 6B D 0 16 TRCH ABCD Small torch (lit)
108 6C C 0 16 TRHO A Small torch (unlit)
109 6D D 20 93 CHAN A ^ Ceiling chain
110 6E C 20 64 STAT A O Statue
111 6F D 4 72 LTRH ABCD O Medium torch
112 70 C 20 16 WTFT ABCD Water fountain
113 71 D 16 56 HERT ABC O Hearts in tank
114 72 D 20 16 XQRL A P Electric bolt
115 73 D 20 16 PQRL A P Poison bolt
116 74 D 20 56 MRST3 A O* Weapon smith
117 75 D 20 16 CRAB A O^ Surgery crab
128 80 C 130 200 MNAM A+ MO*^ Entity
129 81 C 64 64 ALN1 A+ MO*^ Spectre (Programmer)
130 82 D 20 56 PEAS A+ MO* Peasant Tan 2
131 83 D 20 56 PEAS A+ MO* Peasant Tan 3
132 84 D 20 56 PEAS A+ MO* Peasant Red 2
133 85 C 20 56 PEAS A+ MO* Peasant Red 3
134 86 D 20 56 PEAS A+ MO* Peasant Gray 2
135 87 D 20 56 PEAS A+ MO* Peasant Gray 3
136 88 D 20 56 PEAS A+ MO* Peasant Rust 2
137 89 D 20 56 PEAS A+ MO* Peasant Rust 3
138 8A C 20 16 CRED A P 10 Gold
139 8B D 20 16 SACK A P 25 Gold
140 8C D 20 16 CHST A P 50 Gold
141 8D D 20 56 BEGR A+ MO* Beggar 1
142 8E D 24 64 AGRD A+ MO* Acolyte (red)
143 8F D 24 64 AGRD A+ MO* Acolyte (rust)
144 90 D 20 56 HMN1 P+ MO* Rebel 2
145 91 D 20 56 HMN1 P+ MO* Rebel 3
146 92 C 24 64 AGRD A+ MO* Acolyte (gray)
147 93 D 24 64 AGRD A+ MO* Acolyte (dark green)
148 94 D 24 64 AGRD A+ MO* Acolyte (gold)
149 95 D 20 56 HMN1 P+ MO* Rebel 4
150 96 D 20 56 HMN1 P+ MO* Rebel 5
151 97 D 20 56 HMN1 P+ MO* Rebel 6
152 98 C 20 16 GRN1 A P HE grenade
153 99 C 20 16 GRN2 A P Phosphorous grenade
154 9A C 20 16 GRND A WP Grenade launcher
155 9B C 20 56 BEGR A+ MO* Beggar 2
156 9C C 20 56 BEGR A+ MO* Beggar 3
157 9D C 20 56 BEGR A+ MO* Beggar 4
158 9E C 20 56 BEGR A+ MO* Beggar 5
159 9F C 16 128 STLG D O^ Cave pillar top
160 A0 C 16 40 STLG B O Stalagmite (large)
161 A1 C 16 40 STLG A O^ Stalactite (small)
162 A2 C 16 128 STLG E O Cave pillar bottom
163 A3 D2 16 25 STLG F O Stalagmite (small)
164 A4 D 20 16 MUGG A Mug
165 A5 D 12 24 VASE A O Pot
166 A6 C 20 16 WARE A P Warehouse key
167 A7 C 24 64 ALN1 A+ MO*^ Spectre (Macil)
168 A8 C 24 64 ALN1 A+ MO*^ Spectre (Loremaster)
169 A9 C 20 56 PEAS A+ MO* Zombie
170 AA C 20 16 none4 - * Zombie spawner
172 AC C 20 56 PEAS A+ MO* Peasant Dark Green 1
173 AD C 20 56 PEAS A+ MO* Peasant Dark Green 2
174 AE C 20 56 PEAS A+ MO* Peasant Dark Green 3
175 AF C 20 56 PEAS A+ MO* Peasant Light Green 1
176 B0 D2 20 56 PEAS A+ MO* Peasant Light Green 2
177 B1 D2 20 56 PEAS A+ MO* Peasant Light Green 3
178 B2 C 20 56 PEAS A+ MO* Peasant Gold 1
179 B3 C 20 56 PEAS A+ MO* Peasant Gold 2
180 B4 C 20 56 PEAS A+ MO* Peasant Gold 3
181 B5 D 20 56 PEAS A+ MO* Peasant Blue
182 B6 C 26 128 SECR ABCD+ O* Computer
183 B7 D 20 16 BKPK A P Ammo satchel
184 B8 D 20 16 CRD1 A P ID badge
185 B9 C 20 16 TPAS A P Pass card
186 BA C 31 25 SPID A+ MO*^ Stalker
187 BB C 40 56 MLDR A+ MO* Bishop
188 BC D 12 32 VASE B O Pitcher
189 BD D 6 24 STOL A O Stool
190 BE D 20 16 POT1 A Metal pot
191 BF D 20 16 TUB1 A Tub
192 C0 C 20 16 RCRY A P Red crystal key
193 C1 C 20 16 BCRY A P Blue crystal key
194 C2 D 16 32 ANVL A O Anvil
195 C3 C 20 16 CHAP A P Chapel key
196 C4 C 11 64 TLMP A O Silver tech lamp
197 C5 D 8 64 TLMP B O Brass tech lamp
198 C6 C 25 91 PODD A+ O Entity pod
199 C7 C 15 56 ORCL A+ MO* Oracle
200 C8 C 20 56 LEDR C+ MO* Macil Spectre
201 C9 C 20 56 ARMR A MO* Becoming Acolyte
202 CA D 15 109 TREE B O Big tree
203 CB C 15 64 TREE C O Potted tree
204 CC C 6 6 NEAL AB+ MO* Kneeling Guy
205 CD D 10 16 RELC A P Offering chalice
206 CE D 20 16 COMM A P Communicator
207 CF D 20 16 TARG A P Targeter
208 D0 D 10 72 HOGN A+ O* Practice target
209 D1 C 16 192 TNK1 ABC O Huge tank 1 with skeleton
210 D2 C 16 192 TNK2 ABC O Huge tank 2
211 D3 C 16 192 TNK3 ABC O Huge tank 3
212 D4 C 20 16 SACR A Sacrificed guy
213 D5 C 16 56 TNK4 ABC O Tank 4 spine with organs
214 D6 C 16 56 TNK5 ABC O Tank 5 stumpy the acolyte
215 D7 D 20 16 LOGG ABCD Stick in water
216 D8 C 24 96 SBAN A Sigil banner
217 D9 C 20 16 BOTR A Rebel boots
218 DA C 20 16 HATR A Rebel helmet
219 DB C 20 16 TOPR A Rebel shirt
220 DC C 17 64 COUP AB O* Power coupling
221 DD C2 16 128 BUBB A O Alien bubble column
222 DE C 16 72 BUBF A O Alien floor bubble
223 DF C 16 72 BUBF A O^ Alien ceiling bubble
224 E0 C 16 128 ASPR A O Alien asp climber
225 E1 C 32 56 SPDL ABC O Alien spider light
226 E2 C 16 16 COUP C P Broken power coupling
227 E3 C 24 192 APOW A O Huge alien pillar
228 E4 C 12 24 AFED A O Ammo filler
229 E5 C 16 56 TNK6 ABC O Tank 6 spectre
230 E6 C 20 16 FUSL A P Base key
231 E7 C 24 64 AGRD A+ MO* Acolyte (blue)
232 E8 D2 24 64 AGRD A+ MO* Acolyte (light green)
233 E9 C 20 16 BLTK A P Mauler key
234 EA C 20 16 PROC A P Factory key
235 EB C 20 16 MINE A P Mine key
236 EC C 20 16 GOID A P Core key
2001 7D1 D 20 16 CBOW A WP Crossbow
2002 7D2 C 20 16 RIFL A WP Assault rifle (lying)
2003 7D3 C 20 16 MMSL A WP Mini-missile launcher
2004 7D4 C 20 16 TRPD A WP Mauler
2005 7D5 D 20 16 FLAM A WP Flamethrower
2006 7D6 D 20 16 RIFL B WP Assault rifle (standing)
2007 7D7 D 20 16 BLIT A P Bullet clip
2010 7DA C 20 16 MSSL A P Mini-missile
2011 7DB D 20 16 STMP A P Med patch
2012 7DC D 20 16 MDKT A P Medical kit
2014 7DE D 20 16 WATR A Water bottle
2018 7E2 D 20 16 ARM2 A P Leather armor
2019 7E3 D 20 16 ARM1 A P Metal armor
2024 7E8 D 20 16 SHD1 AAAA P Shadow armor
2025 7E9 D 20 16 MASK A P Environmental suit
2026 7EA D 20 16 PMAP AB P Map
2027 7EB C 20 16 PMUP AB P Scanner
2028 7EC C 16 16 LITE A O Globe light
2046 7FE C 20 16 ROKT A P Crate of missiles
2047 7FF D 20 16 BRY1 AB P Energy pod
2048 800 D 20 16 BBOX A P Box of bullets
3001 BB9 C 20 60 ROB1 AA+ MO* Reaver
3002 BBA D 24 64 AGRD A+ MO* Acolyte (tan)
3003 BBB C 20 60 PGRD A+ MO* Templar
3004 BBC D 20 56 PEAS A+ MO* Peasant Tan 1
3005 BBD D 40 56 ROB2 Q+ MO* Crusader
3006 BBE C 23 53 SEWR A+ MO*^ Sentinel

  1. TFOG is used while a teleporter is operational.
  2. The sprite is included in this IWAD version, but the thing is not present on stock levels in any version.
  3. Interaction is animated with MRLK, MRBD, MRGT, MRYS, MRNO and MRPN.
  4. PEAS (thing 169) is used for spawned zombies.

Totals: 244 editable things, out of 344 mobjs and 5 non-mobjs.

Veteran Edition[edit]

Decimal Hex Version Radius Height Sprite Sequence Class Description
5080 13D8 V 18 56 PLAY A+ Team Blue start
5081 13D9 V 18 56 PLAY A+ Team Red start
5130 140A V 16 16 FLGB AAA Blue flag spot
5131 140B V 16 16 FLGR AAA Red flag spot
7966 1F1E V 16 16 FLGR A P Red talisman
7967 1F1F V 16 16 FLGG A P Green talisman
7968 1F20 V 16 16 FLGB A P Blue talisman
7970 1F22 V 10 16 RELB A P Blue chalice
7975 1F27 V 20 16 none1 - Ore spawner

  1. XPRK (thing 59) is used for spawned ore.

Totals: 253 editable things, out of 353 mobjs and 7 non-mobjs.