Tiago Sousa
From DoomWiki.org
Tiago Sousa is a programmer who joined id Software in July 2014. He currently holds the title of Lead Rendering Programmer.
Before id, he spent over a decade at Crytek in various positions relating to Graphics R&D for the CryEngine.
Works[edit]
Title | Released | Developer | Publisher | Role |
---|---|---|---|---|
Doom | 2016 | id Software | ZeniMax Media | Lead Rendering Programmer |
Dishonored 2 | 2016 | Arkane Studios | ZeniMax Media | Additional Programming (id Software) |
Wolfenstein II: The New Colossus | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
Quake Champions | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
Doom VFR | 2017 | id Software | ZeniMax Media | Lead Rendering Programmer |
Doom Eternal | 2020 | id Software | ZeniMax Media | Lead Rendering Programmer |
The Ancient Gods, Part One | 2020 | id Software | ZeniMax Media | Lead Rendering Programmer |
The Ancient Gods, Part Two | 2021 | id Software | ZeniMax Media | Lead Rendering Programmer |
External links[edit]
id Software | ||
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Doom era (1993-2003) |
Employees | ![]() |
Hired associates | ||
Doom 3 era (2004-2008) |
Employees | ![]() |
Hired associates | ||
ZeniMax era (2009+) |
Employees
Dakota Cann • Kevin Cloud • Mark Diaz • Donna Jackson • Hugo Martin • Jason Martin • Chad Mossholder • Jason O'Connell • Mike Rubits • Tiago Sousa • Marty Stratton • Emerson Tung • Tim Willits
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Related |