To Fight is a single-level PWAD for Doom II meant for limit removing source ports and released in January 2009. It was designed by Alexander S. (Eternal) and uses the music track "Dracoid Ruins Battle", originally from Lands of Lore: Guardians of Destiny.
This map is the third and final entry in Eternal's 2x2 series, following the previous month's Eclipse and Nightomb. Once again, it features only two textures and two flats used for the entirety of the map, but unlike its predecessors, it is a slaughter map, more in the vein of Eternal's previous maps, Generator of Evil and Belial's Bad Brain.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Other points of interest
- Head west from the red key to the dead end and shoot the wall there to get a computer area map and a berserk pack. (sector 228)
This WAD features three built-in demos. All require Doom II v1.9 to view them and run for 10 seconds (350 tics) in coop (DEMO1) or deathmatch (DEMO2 & 3) mode, staying stationary at three different spawn spots.
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV max||7:49.89||Przemysław Woda (Belial)||2009-02-05||2fgt-749.zip|
The data was last verified in its entirety on August 26, 2022.
This level contains five spawn points:
- facing east. (thing 808)
- facing north. (thing 810)
- facing south-west. (thing 812)
- facing south. (thing 814)
- facing south. (thing 824)