The starting areaThe starting area
Author Christopher Lutz
Port Limit-removing
IWAD Heretic
Year 2001
Link Doomworld/idgames
For the 1994 Marc Norris map, see Torture!.
This level occupies the map slot E2M3. For other maps which occupy this slot, see Category:E2M3.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Torture is a single-level PWAD for Heretic, designed by Christopher Lutz and released in February 2001. The level takes place inside a cavernous dungeon, with lava rivers as backdrops. The design is mostly enclosed with tight spaces and a heavy density of enemies. With low ammo and tight combat, Torture can be demanding on the player's skills.


Map of Torture
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed

The (absence of) data was last verified in its entirety on March 31, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 4)
  2. facing north. (thing 5)
  3. facing north. (thing 6)
  4. facing north. (thing 7)


Map data[edit]

Things 622
Vertices 3392*
Linedefs 3362
Sidedefs 5147
Sectors 353
* The vertex count without the effect of node building is 2801.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]