Tower of Babel (source port)

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Tower of Babel
Codebase GZDoom
Developer(s) Ryan Cordell
Development status Inactive
Written in C++
Target platform Windows
License Doom Source License, 3-clause BSD license, others
Source Repository

(SVN)

Google Code

Tower of Babel was a source port being worked on by Ryan Cordell. It was a fork of Graf Zahl's GZDoom project and planned to support several extra features, such as finer control on actor property change action functions.

Features[edit]

Added/Changed

  • DECORATE:
    • Actions: A_SetPropertyInt, A_SetPropertyFixed, A_SetMass, A_CustomPunch.
    • Actor flags: SEEINVISIBLE, NOAUTOAIM, BLASTNOTHURT.
  • ACS:
    • APROP_GunOffsetX, APROP_GunOffsetY, APROP_DamageTaken, APROP_Radius, APROP_Height, APROP_PainChance.

External links[edit]