Toxic Waste Dump

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Toxic Waste Dump
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Author Sam Woodman
Port Vanilla Doom
IWAD Doom II
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
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Chemical Plant is a single-level PWAD for Doom II that was released on January 31, 2003. It was designed by Sam Woodman (Metabolist) and uses the music track "Grave Town" by Mark Klem. As texture pack it requires Mortiser Resources, created by Nick Baker (NiGHTMARE) and compiled by Metabolist.

Walkthrough[edit]

Map of Toxic Waste Dump
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:18.54 Doug Merrill (Opulent) 2003-02-14 swm5_op.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 26, 2024.

Statistics[edit]

Map data[edit]

Things 349
Vertices 2222*
Linedefs 2240
Sidedefs 3427
Sectors 237
* The vertex count without the effect of node building is 1771.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]