Toxic Waste Dump
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Author | Sam Woodman |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 2003 |
Link | Doomworld/idgames |
This level occupies the map slot MAP05. For other maps which occupy this slot, see Category:MAP05.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Chemical Plant is a single-level PWAD for Doom II that was released on January 31, 2003. It was designed by Sam Woodman (Metabolist) and uses the music track "Grave Town" by Mark Klem. As texture pack it requires Mortiser Resources, created by Nick Baker (NiGHTMARE) and compiled by Metabolist.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 7:18.54 | Doug Merrill (Opulent) | 2003-02-14 | swm5_op.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 26, 2024.
Statistics[edit]
Map data[edit]
Things | 349 |
Vertices | 2222* |
Linedefs | 2240 |
Sidedefs | 3427 |
Sectors | 237 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- Chris Hansen included this WAD in his 2003 list of "Great Doom Releases".