Travelling to the Moon

From DoomWiki.org

Travelling to the Moon
Title screen
Author Yugiboy85
Port Boom-compatible
IWAD Doom II
Year 2016
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Travelling to the Moon is a single-level PWAD for Doom II designed for Boom-compatible source ports, created by Yugiboy85. It was first released on June 4, 2016, and uploaded to the idgames archive on November 4, 2016. Yugiboy85 released an updated version of the WAD on May 4, 2021, and after some revisions uploaded it to the idgames on May 26, 2021. Travelling to the Moon is the first WAD in Yugiboy85's Moon series. In 2018 it was followed by Man on the Moon.

Content[edit]

The WAD includes a custom status bar, as well as a set of special Boom colormaps (GRAYMAP, REDMAP, GREENMAP, BLUEMAP, YELLOMAP). Zombieman, shotgun guy, and heavy weapon dude use a new set of sprites.

Soundtrack[edit]

The WAD uses the following music tracks:

Walkthrough[edit]

Map of Travelling to the Moon
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Climb the steps west of the hub. At the top, head east up more steps, then quickly run and jump west over the steps, veer north, face east, and shoot the target switch which closes in one second. Head south after shooting it, crossing the red pillars to the other side (you are above the start of the steps west of the hub). This hall as a box of shotgun shells, armor bonuses, and a soul sphere. (sector 89)
  2. Go back up the west steps, then head east and then north before the steps. Use the lift to the west, which will not only lower the lift, but a small alcove west of it, beyond a fence. Quickly run to this alcove to get a berserk pack. (sector 212)
  3. Head south of the lift mentioned above, then east up the steps that triggered the shootable switch. Head south, shoot the barrels on the east wall, and lower the wall to find boxes of rockets. (sector 235)
  4. Head to the northwest section and as you do, there will be a red tower in the middle. When you get to the bottom, use the red button at the base of this tower, then climb back up and enter a small grotto to the east, which has boxes of rockets, a box of shotgun shells, and a teleporter. The teleporter takes you to energy cells, stimpacks, a plasma gun, and a computer area map. (sector 3906)
  5. On the ledge southeast of the northwest building, go to the east side and jump north to the ledge with imps. Jump across the tower to the west to the next ledge, then go to the west wall. Press the red button here, then enter the building. An alcove to the east contains a megasphere. (sector 1256)
  6. After getting the red key, return to the rocks northwest of the hub and find the red switch. Head east after pressing it and through the room that was blocked by red bars to get energy cells and a megasphere. (sector 3788)
  7. Jump west from the blue key platform to get a berserk pack. (sector 352)
  8. At the blue key platform, move southeast a little and use the red light to the north. Return to the cave east of the key and drop there to get a megaarmor. (sector 3984)
  9. Take the lift east of the hub down and use the south switch. Return to the lift, ride up, and go east. Here, use the north terminal to open the way south, then go east for a rocket launcher, rockets, and energy cells. (sector 473)
  10. At the east side, teleport to the east ledge, then go to the north column. The east side has a button to shoot, so shoot it and head northwest into a portal. Head southwest to get rockets, energy cells, and a megasphere. (sector 3476)
  11. Take the rocky steps south of the hub, then get behind the southeast rock to a candle. Use the wall there and take the teleporter to get health bonuses, ammo, and a backpack. (sector 2552)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 9, 2024.

Statistics[edit]

Map data[edit]

Things 2919
Vertices 27244*
Linedefs 31986
Sidedefs 56144
Sectors 4305
* The vertex count without the effect of node building is 27244.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]