The starting areaThe starting area
Author Greg Lewis
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Tree2 is a single-level PWAD for Doom that was released in 1994. It was designed by Greg Lewis (Tree). It is the continuation of Tree1, and the prequel to Tree3.


Map of Tree2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After going through the first door, you jump down into a small outdoor area. There is a secret door to the west here (marked with a green texture) leading to an armor, two clips, 8 shotgun shells, and two rockets. (sector 5)
  2. The room with the shotgun has a secret door to the south (marked with a green texture) leading to a room with a demon (not on easy skill), two stimpacks, four armor bonuses, a backpack, and 12 shotgun shells. (sector 26)
  3. Secret #2 has a secret door on its east wall (marked with a green texture) which opens on shooting to reveal a megaarmor. (sector 28)
  4. One of the alcoves encountered just before the yellow key does not have a floor lamp at the end. This indicates a secret door, leading to two stimpacks and nine armor bonuses. (sector 87)
  5. The passage from the red key to the red door has a lit sector which indicates a secret door on the south wall, leading to a chainsaw, two clips, 8 shotgun shells, a box of rockets, and 18 armor bonuses. (sector 215)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:08.29 Eric Baker (The Green Herring) 2011-04-17
NM speed 3:54.26 Chris Ratcliff (Ryback) 2013-07-16
UV max 3:55.14 Chris Ratcliff (Ryback) 2013-07-16
NM 100S 5:29.49 Serge Marudov (Never_Again) 2011-03-18
UV -fast 4:44.91 Eric Baker (The Green Herring) 2011-04-17
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 2)
  2. facing east. (thing 383)
  3. facing east. (thing 384)
  4. facing east. (thing 385)


Map data[edit]

Things 409
Vertices 967*
Linedefs 1119
Sidedefs 1526
Sectors 283
* The vertex count without the effect of node building is 850.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]