Tree2
From DoomWiki.org
Tree2 | |
---|---|
The starting area | |
Author | Greg Lewis |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Tree2 is a single-level PWAD for Doom that was released in 1994. It was designed by Greg Lewis (Tree). It is the continuation of Tree1, and the prequel to Tree3.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going through the first door, you jump down into a small outdoor area. There is a secret door to the west here (marked with a green texture) leading to an armor, two clips, 8 shotgun shells, and two rockets. (sector 5)
- The room with the shotgun has a secret door to the south (marked with a green texture) leading to a room with a demon (not on easy skill), two stimpacks, four armor bonuses, a backpack, and 12 shotgun shells. (sector 26)
- Secret #2 has a secret door on its east wall (marked with a green texture) which opens on shooting to reveal a megaarmor. (sector 28)
- One of the alcoves encountered just before the yellow key does not have a floor lamp at the end. This indicates a secret door, leading to two stimpacks and nine armor bonuses. (sector 87)
- The passage from the red key to the red door has a lit sector which indicates a secret door on the south wall, leading to a chainsaw, two clips, 8 shotgun shells, a box of rockets, and 18 armor bonuses. (sector 215)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:08.29 | Eric Baker (The Green Herring) | 2011-04-17 | tre2-208.zip | |
NM speed | 3:54.26 | Chris Ratcliff (Ryback) | 2013-07-16 | tre2n354.zip | |
UV max | 3:55.14 | Chris Ratcliff (Ryback) | 2013-07-16 | tre2-355.zip | |
NM 100S | 5:29.49 | Serge Marudov (Never_Again) | 2011-03-18 | tree2ns_na.zip | |
UV -fast | 4:44.91 | Eric Baker (The Green Herring) | 2011-04-17 | tre2f444.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 2)
- facing east. (thing 383)
- facing east. (thing 384)
- facing east. (thing 385)
Statistics[edit]
Map data[edit]
Things | 409 |
Vertices | 967* |
Linedefs | 1119 |
Sidedefs | 1526 |
Sectors | 283 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- Tree2 at Doomworld/idgames
- Tree2 at the Doom Speed Demo Archive