Tree2

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Tree2
The starting areaThe starting area
Author Greg Lewis
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Tree2 is a single-level PWAD for Doom that was released in 1994. It was designed by Greg Lewis (Tree). It is the continuation of Tree1, and the prequel to Tree3.

Walkthrough[edit]

Map of Tree2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first door, you jump down into a small outdoor area. There is a secret door to the west here (marked with a green texture) leading to an armor, two clips, 8 shotgun shells, and two rockets. (sector 5)
  2. The room with the shotgun has a secret door to the south (marked with a green texture) leading to a room with a demon (not on easy skill), two stimpacks, four armor bonuses, a backpack, and 12 shotgun shells. (sector 26)
  3. Secret #2 has a secret door on its east wall (marked with a green texture) which opens on shooting to reveal a megaarmor. (sector 28)
  4. One of the alcoves encountered just before the yellow key does not have a floor lamp at the end. This indicates a secret door, leading to two stimpacks and nine armor bonuses. (sector 87)
  5. The passage from the red key to the red door has a lit sector which indicates a secret door on the south wall, leading to a chainsaw, two clips, 8 shotgun shells, a box of rockets, and 18 armor bonuses. (sector 215)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:08.29 Eric Baker (The Green Herring) 2011-04-17 tre2-208.zip
NM speed 3:54.26 Chris Ratcliff (Ryback) 2013-07-16 tre2n354.zip
UV max 3:55.14 Chris Ratcliff (Ryback) 2013-07-16 tre2-355.zip
NM 100S 5:29.49 Serge Marudov (Never_Again) 2011-03-18 tree2ns_na.zip
UV -fast 4:44.91 Eric Baker (The Green Herring) 2011-04-17 tre2f444.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 2)
  2. facing east. (thing 383)
  3. facing east. (thing 384)
  4. facing east. (thing 385)

Statistics[edit]

Map data[edit]

Things 409
Vertices 967*
Linedefs 1119
Sidedefs 1526
Sectors 283
* The vertex count without the effect of node building is 850.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]