Triad Experimental Corporation

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Triad Experimental Corporation
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Author Doug Ryerson
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Triad Experimental Corporation is a single-level PWAD for Doom II that was created in 1996. It was designed by Doug Ryerson.

Walkthrough[edit]

Map of Triad Experimental Corporation
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door at the bottom of the lift from the start, then head to the last light and use it to reveal a medikit. The alcove it is in is only 32 units long, and may be difficult to actually trigger. (sector 238)
  2. Head south from the central hallway, open the west door, and take the first path north. At the door, use the east wall and take the lift up to a box of ammo and a medikit. (sector 48)
  3. At the north side of the complex is an area with barrels. Shoot them, as well as the southeast wall. Take the lift up to a health bonus, an armor bonus, and a soul sphere. (sector 76)
  4. At the west side of the complex, climb the steps and use the east wall where the door is. Ride up to collect health bonuses. (sector 95)
  5. Head into the nukage northwest of the main complex and head inside the northwest entrance. Open the door and take the lift up to get a box of shotgun shells and a green armor. (sector 135)
  6. Head south from the central hallway, take the east door, and go up the set of steps. Use the second terminal on the east wall to find partial invisibility and a medikit. (sector 23)
  7. Head to the pillar northwest of the western complex and lower it to get a soul sphere. (sector 295)
  8. East of the main complex is a megaarmor on a platform. (sector 306)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:53.11 Memfis 2011-03-21 triex-653.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.

Statistics[edit]

Map data[edit]

Things 370
Vertices 1408*
Linedefs 1488
Sidedefs 2001
Sectors 314
* The vertex count without the effect of node building is 1180.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]