UACPEN

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UACPEN
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Author Bob Kuntz
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E2M5. For other maps which occupy this slot, see Category:E2M5.
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UACPEN is a single-level PWAD for Doom that was designed by Bob Kuntz (The Mad Hacker) in August 1994.

Walkthrough[edit]

Map of UACPEN
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The room with the crates containing the switch which opens up the corridor to the blue key room has a secret door to the north (marked with a misaligned texture) leading to two shotgun guys (one on easy skill), a rocket launcher, a box of rockets, and (on multiplayer) a box of shotgun shells. (sector 404)
  2. The blue key room has a secret door in the north-west leading to a soul sphere. (sector 242)
  3. In the east is a large room with a rocket launcher and some boxes of rockets. This room has a secret door on the west wall leading to a partial invisibility. (sector 462)
  4. North-east of the central room is a room with three switches on a panel. Part of the ledge here has a different texture - it lowers on pressing, allowing access to an area with 1-3 imps, two medikits (one on easy skill), a backpack, and some ammo. (sector 129)
  5. There is a secret lift in the north-east of #3 leading to an area with a soul sphere. At the south of this area is a lift which lowers on pressing the western wall, allowing access to an area with two imps (one on easy skill) and a chainsaw (there is also some ammo on multiplayer). (sector 128)
  6. The closet six to the east of the yellow key closet has a switch which lowers the floor, allowing access to a maze. Directly opposite this lift (to the north) is a secret door leading to two medikits (one on easy skill), a third medikit (multiplayer only, not on easy skill), a box of rockets, an energy cell pack (two on multiplayer, three on hard skill multiplayer). On easy skill there is also a plasma rifle - on other skills the plasma rifle can be obtained by opening a secret door to the west (where there is instead an energy cell pack on easy skill). (sector 334)
  7. After going through the yellow door to the west, head through two more doors then turn south and through one more door. Carry on ahead - a door will open ahead revealing a monster closet. This closet has a secret door to the south leading to a soul sphere and a box of bullets. (sector 391)
  8. After the floor of the central area is lowered, there is a secret door to the north-east (marked with a green texture) that can be opened, revealing an invulnerability. (sector 431)
  9. Just before the exit is a secret lift to the north, leading to a baron of Hell (two on multiplayer) and two medikits. (sector 176)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:19.97 lirui1001 2018-11-22 uacpen-1219.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing west. (thing 11)
  2. facing east. (thing 36)
  3. facing north. (thing 37)
  4. facing north. (thing 440)
  5. facing north. (thing 441)
  6. facing west. (thing 442)
  7. facing west. (thing 492)
  8. facing west. (thing 493)
  9. facing east. (thing 494)

Statistics[edit]

Map data[edit]

Things 507
Vertices 2703*
Linedefs 2761
Sidedefs 3921
Sectors 546
* The vertex count without the effect of node building is 2220.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]