The name's Josh, and I'm a lazy American Doomer that goes by the nicknames EarthQuake and Seismos. I am a level and game designer, a texture and graphics artist, and also somewhat of a programmer and web designer. I've been a part of the Doom community since 2003, but I've been playing Doom since it came out, and creating WADs since about 1996. I have unleashed dozens of maps upon the world, and I'm always working on something new and innovative. In fact, I'm always working on too many projects to even keep tabs on. :)
My interests here at the Wiki involve the technical aspects of the Doom engine, and the various ways of modifying it. I'm also strongly involved with the ZDaemon community and can answer many questions relating to it. If you need some mapping or technical advice, or have questions or comments about my contributions here, feel free to leave a message on my talk page.
- EarthQuake 05:58, November 28, 2009 (UTC)