From DoomWiki.org

Doom, Doom II, Final Doom[edit]

Decimal Hex Version Radius Height Sprite Sequence Class Description
68 44 2 64 64 BSPI AB+ MO* Arachnotron
64 40 2 20 56 VILE AB+ MO* Arch-vile
3003 BBB S 24 64 BOSS AB+ MO* Baron of Hell
3005 BBD R 31 56 HEAD A+ MO*^ Cacodemon
72 48 2 16 72 KEEN A+ MO*^ Commander Keen
16 10 R 40 110 CYBR AB+ MO* Cyberdemon
3002 BBA S 30 56 SARG AB+ MO* Demon
65 41 2 20 56 CPOS AB+ MO* Heavy weapon dude
69 45 2 24 64 BOS2 AB+ MO* Hell knight
3001 BB9 S 20 56 TROO AB+ MO* Imp
3006 BBE R 16 56 SKUL AB+ M1O*^ Lost soul
67 43 2 48 64 FATT AB+ MO* Mancubus
71 47 2 31 56 PAIN A+ MO*^ Pain elemental
66 42 2 20 56 SKEL AB+ MO* Revenant
9 9 S 20 56 SPOS AB+ MO* Shotgun guy
58 3A S 30 56 SARG AB+ MO* Spectre
7 7 R 128 100 SPID AB+ MO* Spiderdemon
84 54 2 20 56 SSWV AB+ MO* Wolfenstein SS
3004 BBC S 20 56 POSS AB+ MO* Zombieman
2006 7D6 R 20 16 BFUG A WP1 BFG9000
2002 7D2 S 20 16 MGUN A WP1 Chaingun
2005 7D5 S 20 16 CSAW A WP2 Chainsaw
2004 7D4 R 20 16 PLAS A WP1 Plasma gun
2003 7D3 S 20 16 LAUN A WP1 Rocket launcher
2001 7D1 S 20 16 SHOT A WP1 Shotgun
82 52 2 20 16 SGN2 A WP1 Super shotgun
2008 7D8 S 20 16 SHEL A P1 4 shotgun shells
2048 800 S 20 16 AMMO A P1 Box of bullets
2046 7FE S 20 16 BROK A P1 Box of rockets
2049 801 S 20 16 SBOX A P1 Box of shotgun shells
2007 7D7 S 20 16 CLIP A P1 Clip
2047 7FF R 20 16 CELL A P1 Energy cell
17 11 R 20 16 CELP A P1 Energy cell pack
2010 7DA S 20 16 ROCK A P1 Rocket
2015 7DF S 20 16 BON2 ABCDCB AP Armor bonus
2023 7E7 R 20 16 PSTR A AP Berserk
2026 7EA S 20 16 PMAP ABCDCB AP1 Computer area map
2014 7DE S 20 16 BON1 ABCDCB AP Health bonus
2022 7E6 R 20 16 PINV ABCD AP Invulnerability
2045 7FD S 20 16 PVIS AB AP Light amplification visor
83 53 2 20 16 MEGA ABCD AP Megasphere
2024 7E8 S 20 16 PINS ABCD AP Partial invisibility
2013 7DD S 20 16 SOUL ABCDCB AP Supercharge
2018 7E2 S 20 16 ARM1 AB P1 Armor
8 8 S 20 16 BPAK A P Backpack
2012 7DC S 20 16 MEDI A P3 Medikit
2019 7E3 S 20 16 ARM2 AB P2 Megaarmor
2025 7E9 S 20 16 SUIT A P Radiation shielding suit
2011 7DB S 20 16 STIM A P3 Stimpack
5 5 S 20 16 BKEY AB P Blue keycard
40 28 R 20 16 BSKU AB P Blue skull key
13 D S 20 16 RKEY AB P Red keycard
38 26 R 20 16 RSKU AB P Red skull key
6 6 S 20 16 YKEY AB P Yellow keycard
39 27 R 20 16 YSKU AB P Yellow skull key
47 2F R 16 16 SMIT A O Brown stump
70 46 2 16 16 FCAN ABC O Burning barrel
43 2B R 16 16 TRE1 A O Burnt tree
35 23 S 16 16 CBRA A O Candelabra
41 29 R 16 16 CEYE ABCB O Evil eye
2035 7F3 S 10 42 BAR11 AB O* Exploding barrel
28 1C R 16 16 POL2 A O Five skulls "shish kebab"
42 2A R 16 16 FSKU ABC O Floating skull
2028 7EC S 16 16 COLU A O Floor lamp
53 35 R 16 52 GOR5 A O^ Hanging leg
52 34 R 16 68 GOR4 A O^ Hanging pair of legs
78 4E 2 16 64 HDB6 A O^ Hanging torso, brain removed
75 4B 2 16 64 HDB3 A O^ Hanging torso, looking down
77 4D 2 16 64 HDB5 A O^ Hanging torso, looking up
76 4C 2 16 64 HDB4 A O^ Hanging torso, open skull
50 32 R 16 84 GOR2 A O^ Hanging victim, arms out
74 4A 2 16 88 HDB2 A O^ Hanging victim, guts and brain removed
73 49 2 16 88 HDB1 A O^ Hanging victim, guts removed
51 33 R 16 84 GOR3 A O^ Hanging victim, one-legged
49 31 R 16 68 GOR1 ABCB O^ Hanging victim, twitching
25 19 R 16 16 POL1 A O Impaled human
54 36 R 32 16 TRE2 A O Large brown tree
29 1D R 16 16 POL3 AB O Pile of skulls and candles
55 37 R 16 16 SMBT ABCD O Short blue firestick
56 38 R 16 16 SMGT ABCD O Short green firestick
31 1F R 16 16 COL2 A O Short green pillar
36 24 R 16 16 COL5 AB O Short green pillar with beating heart
57 39 R 16 16 SMRT ABCD O Short red firestick
33 21 R 16 16 COL4 A O Short red pillar
37 25 R 16 16 COL6 A O Short red pillar with skull
86 56 2 16 16 TLP2 ABCD O Short techno floor lamp
27 1B R 16 16 POL4 A O Skull on a pole
44 2C R 16 16 TBLU ABCD O Tall blue firestick
45 2D R 16 16 TGRN ABCD O Tall green firestick
30 1E R 16 16 COL1 A O Tall green pillar
46 2E S 16 16 TRED ABCD O Tall red firestick
32 20 R 16 16 COL3 A O Tall red pillar
48 30 S 16 16 ELEC A O Tall techno column
85 55 2 16 16 TLMP ABCD O Tall techno floor lamp
26 1A R 16 16 POL6 AB O Twitching impaled human
10 A S 20 16 PLAY W Bloody mess
12 C S 20 16 PLAY W Bloody mess
34 22 S 20 16 CAND A Candle
22 16 R 20 16 HEAD L Dead cacodemon
21 15 R 20 16 SARG N Dead demon
18 12 R 20 16 POSS L Dead former human
19 13 R 20 16 SPOS L Dead former sergeant
20 14 R 20 16 TROO M Dead imp
23 17 R 20 16 SKUL K Dead lost soul (invisible)
15 F S 20 16 PLAY N Dead player
62 3E R 20 52 GOR5 A ^ Hanging leg
60 3C R 20 68 GOR4 A ^ Hanging pair of legs
59 3B R 20 84 GOR2 A ^ Hanging victim, arms out
61 3D R 20 52 GOR3 A ^ Hanging victim, one-legged
63 3F R 20 68 GOR1 ABCB ^ Hanging victim, twitching
79 4F 2 20 16 POB1 A Pool of blood
80 50 2 20 16 POB2 A Pool of blood
24 18 S 20 16 POL5 A Pool of blood and flesh
81 51 2 20 16 BRS1 A Pool of brains
11 B S 16 56 none - Deathmatch start
89 59 2 20 32 none1 - Monster spawner
1 1 S 16 56 PLAY A+ Player 1 start
2 2 S 16 56 PLAY A+ Player 2 start
3 3 S 16 56 PLAY A+ Player 3 start
4 4 S 16 56 PLAY A+ Player 4 start
88 58 2 16 16 BBRN A+ O2* Romero's head
87 57 2 20 32 none3 - Spawn spot
14 E S 20 16 none4 - Teleport landing