- Category:Errors and bugs: finish diffusing by game
- Fully populate subcategories of Category:Screenshots
- Some backlogs may be so huge that the first pass must wait for automation
- Be conceptually consistent with MediaWiki:Licenses
- If that gets overhauled, be consistent with the new version
- People should be categorized only under the people sub-tree, e.g. don't categorize a port developer alongside the port
- Images should be categorized only under the image tree (this has NOT been enforced much in the past), e.g. don't put Adrian Carmack's development sculptures under Historical
- These images still need an "images by content" category
- Is Category:Game designers fully populated?
- Junction (Doom RPG) is a hub, or so the article has always said
- Are there other examples I'm totally forgetting, e.g. with id Tech 4?
- It's not a subcat of Category:Hexen because it's broader. Hexen hubs belong in Category:Hexen hubs. There are probably oodles of notable ZDoom-based projects with hubs that we haven't written up yet
- DEFAULTSORT putting name before number (analogous to page titles beginning with map slots)
- Individual maps go in new subcategory Category:Levels without slot number? (Analogous to levels without names)
- Content subcategories for LMPs and WADs, "Original" vs "Demonstration"? The former is arguably irrelevant and they should be merged; originality is not necessarily required for a libre license, esp. if we are not the place of first publication (and on the flip side, it might sound as though we want to brand all other submissions artistically unoriginal!). Doom Wiki:Copyrights retains the Wikia demand of self-created works in these file formats, but we routinely disregard such strictures nowadays under the banner of . 20200613: just noticed, "Demonstration WADs" includes a couple of the bug demos from Lee Killough's website, mixed in with files created specifically for on-wiki tasks (like RESRPAIN.WAD). Maybe split by that characteristic if "Original" is agreed to make sense?
- Subcategories of Category:Cacowards (might depend on how many topics are considered notable, which hasn't been determined IIRC)
- Standardize hierarchy
- Encompass all varieties of recipients
- Recommend in parent description that individual awardees be diffused
- Third-party software
- Previous comments that may or may not be related: 1 2 3 4 5
- In 2006 I definitely wanted strict orthogonal axes implemented in parallel, e.g. target OS versus main functionality
- Another possible axis is the data packing/encoding used, e.g. WadC/dh-dlc/DoomEd/DWD all represent maps as text (thanks to User:Jdowland on IRC for this idea)
- Content changes discussed here may end up superseding this entire train of thought
- Do expansion levels go in the base game's category, their own subcategory, or both? Is the answer to that always the same?
- Ultimate Doom
- Does Requiem belong in Category:Multiplayer WADs?
- Does Deus Vult belong in Category:Level WADs?
Obituary: individual authors are tagged to the umbrella article, but maps are categorized under the team
- Are these meant for commercial releases only? If not, some community projects are missing. If so, community projects (like Linguica's works) should be moved elsewhere
- Category talk:Official add-ons
- Should playsim subcategories like Category:Doom Eternal mechanics be subcats of Category:Gameplay?
- While I'm thinking about it, gameplay entities
Are hidden maintenance categories each in the appropriate subcategory?Probably.
Should Category:Hidden categories be a subcat (or subsubcat) of Category:Doom Wiki?Upon further thought, no. To be flagged as hidden is metadata, like whether or not a page embeds a video. It doesn't by itself imply needed repair, the way "unsourced quotes" would for example.
Should Category:Screenshots using an incorrect aspect ratio be a subcat of Category:Non-compliant screenshots?
- New subcategories of Category:Templates?
- Is it still important to answer this question, given that Quasar intends to install the disambiguation extension?