From DoomWiki.org

admin.map[edit]

Monster Count
Imp 12/12/20
Pinky demon 2
Zombie 5
Fat Zombie 1
Machinegun Z-Sec 3/3/4
Pistol Z-Sec 5
Shotgun Z-Sec 1
Weapon Count
Shotgun 2
Chaingun 1
Grenade pack 2
Ammunition Count
Shotgun shells (small) 8
Shotgun shells (large) 1
Machine Gun ammo (small) 6
Machine Gun ammo (large) 9/9/4
Chaingun belt 1
Misc. items Count
Backpack 1
Large medkit 11/11/7
Armor shard 21/21/14
Security armor 9/9/5
PDA 4
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

alphalabs1.map[edit]

Monster Count
Imp 13/13/18
Maggot 13/13/17
Zombie 20
Fat Zombie 3
Machinegun Z-Sec 10/10/12
Pistol Z-Sec 1
Shotgun Z-Sec 4
Weapon Count
Shotgun 7
Machine Gun 5
Grenade pack 4
Ammunition Count
Pistol ammo (small) 3/3/2
Shotgun shells (small) 7
Shotgun shells (large) 1
Machine Gun ammo (small) 12/12/11
Machine Gun ammo (large) 4
Misc. items Count
Small medkit 9
Large medkit 14/14/9
Armor shard 37/37/32
Security armor 10/10/8
PDA 3
Video disk 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

alphalabs2.map[edit]

Monster Count
Imp 13/13/15
Maggot 5/5/7
Trite 21/21/23
Zombie 5
Machinegun Z-Sec 4
Shotgun Z-Sec 2
Weapon Count
Shotgun 1
Machine Gun 1
Chaingun 1
Grenade pack 1
Ammunition Count
Pistol ammo (small) 2
Pistol ammo (large) 1
Shotgun shells (small) 4
Shotgun shells (large) 2
Machine Gun ammo (small) 8/8/7
Machine Gun ammo (large) 16/16/14
Chaingun belt 3
Misc. items Count
Backpack 1
Small medkit 6
Large medkit 10
Armor shard 16/16/14
Security armor 8/8/7
PDA 2
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

alphalabs3.map[edit]

Monster Count
Imp 8/8/11
Maggot 7
Pinky demon 2/2/3
Trite 19/19/24
Zombie 7
Machinegun Z-Sec 5/5/6
Pistol Z-Sec 4/4/5
Shotgun Z-Sec 7/7/10
Weapon Count
Machine Gun 1
Chaingun 1
Plasma gun 1
Ammunition Count
Pistol ammo (large) 2
Shotgun shells (small) 4
Machine Gun ammo (small) 7/7/6
Machine Gun ammo (large) 4/4/3
Chaingun belt 4/4/3
Plasma cells (small) 1
Plasma cells (large) 1
Misc. items Count
Small medkit 5/5/4
Large medkit 8/8/7
Armor shard 21/21/24
Security armor 5/5/4
PDA 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

alphalabs4.map[edit]

Monster Count
Vagary 2
Imp 21/21/23
Maggot 7/7/8
Trite 71
Machinegun Z-Sec 14
Pistol Z-Sec 4
Shotgun Z-Sec 9
Weapon Count
Shotgun 9
Machine Gun 3
Chaingun 1
Plasma gun 2
Ammunition Count
Pistol ammo (small) 2
Pistol ammo (large) 1
Shotgun shells (small) 4
Machine Gun ammo (small) 11
Machine Gun ammo (large) 8/8/7
Chaingun belt 6/6/5
Plasma cells (small) 4
Plasma cells (large) 4
Misc. items Count
Adrenaline 4
Small medkit 6/6/4
Large medkit 14/14/8
Armor shard 53/53/56
Security armor 11/11/9
PDA 2
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

caverns1.map[edit]

Monster Count
Arch-Vile (Doom 3) 3
Imp 27/27/28
Hell knight 4
Trite 29/29/35
Wraith 21/21/29
Cacodemon 17/17/22
Chaingun Commando 10/10/12
Weapon Count
Pistol 1
Shotgun 2
Machine Gun 8
Chaingun 1
Grenade pack 1
Plasma gun 1
Ammunition Count
Pistol ammo (small) 2
Shotgun shells (small) 7
Shotgun shells (large) 3
Machine Gun ammo (small) 4
Machine Gun ammo (large) 15/15/14
Chaingun belt 8/8/6
Plasma cells (small) 13/13/11
Plasma cells (large) 6/6/4
Rockets (small) 7
Rockets (large) 2/2/1
BFG cells 7/7/6
Misc. items Count
Adrenaline 2
Small medkit 6
Large medkit 12/12/7
Armor shard 58
Security armor 13/13/10
PDA 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

caverns2.map[edit]

Monster Count
Vagary 2
Arch-Vile (Doom 3) 2
Imp 8/8/12
Hell knight 5/5/6
Trite 42
Wraith 11/11/16
Cacodemon 4
Weapon Count
Shotgun 1
Machine Gun 4
Ammunition Count
Shotgun shells (small) 5
Machine Gun ammo (small) 3
Machine Gun ammo (large) 7
Chaingun belt 4
Plasma cells (small) 4
Plasma cells (large) 2
Rockets (small) 2
Rockets (large) 2
BFG cells 2
Misc. items Count
Adrenaline 1
Small medkit 5
Large medkit 2
Armor shard 33
Security armor 2
Video disk 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

comm1.map[edit]

Monster Count
Imp 27
Wraith 6
Cacodemon 9
Zombie 9
Fat Zombie 1
Machinegun Z-Sec 10/10/11
Shield Z-Sec 4
Shotgun Z-Sec 13
Weapon Count
Shotgun 3
Grenade pack 1
Ammunition Count
Pistol ammo (small) 1
Shotgun shells (small) 5
Shotgun shells (large) 3
Machine Gun ammo (small) 6
Machine Gun ammo (large) 3
Chaingun belt 3
Plasma cells (small) 3/3/2
Plasma cells (large) 2
Misc. items Count
Small medkit 18/18/16
Large medkit 4
Armor shard 52
Security armor 7
PDA 5
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

commoutside.map[edit]

Monster Count
Imp 17
Pinky demon 4
Trite 12/12/13
Wraith 6
Cacodemon 10/10/11
Zombie 18/18/19
Fat Zombie 6
Machinegun Z-Sec 3
Shotgun Z-Sec 5
Weapon Count
Shotgun 1
Chainsaw 1
Ammunition Count
Pistol ammo (small) 3
Shotgun shells (small) 8
Shotgun shells (large) 5
Machine Gun ammo (large) 5
Plasma cells (small) 11/11/10
Plasma cells (large) 5/5/4
Misc. items Count
Adrenaline 1
Berserk 1
Small medkit 23/23/20
Large medkit 14/14/13
Armor shard 73/73/71
Security armor 9/9/7
PDA 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

cpu.map[edit]

Monster Count
Arch-Vile (Doom 3) 5
Cherub 25/25/26
Imp 18/18/19
Trite 26/26/28
Wraith 13
Zombie 6
Weapon Count
Shotgun 2
Grenade pack 2
Rocket launcher 2
Ammunition Count
Pistol ammo (small) 4
Pistol ammo (large) 1
Shotgun shells (small) 10
Shotgun shells (large) 3
Machine Gun ammo (small) 9
Machine Gun ammo (large) 5
Chaingun belt 4
Plasma cells (small) 10
Plasma cells (large) 1
Rockets (small) 1
Rockets (large) 1
Misc. items Count
Small medkit 1
Large medkit 5
Armor shard 44
Security armor 6/6/5
PDA 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

cpuboss.map[edit]

Monster Count
Sabaoth 1
Arch-Vile (Doom 3) 3
Imp 12/12/14
Revenant 4/4/5
Trite 13/13/17
Wraith 9
Cacodemon 4/4/6
Zombie 3/3/5
Chaingun Commando 2
Weapon Count
Plasma gun 1
Rocket launcher 1
BFG 9000 1
Ammunition Count
Pistol ammo (small) 2
Shotgun shells (large) 5
Machine Gun ammo (small) 2
Machine Gun ammo (large) 9/9/8
Chaingun belt 9
Plasma cells (small) 11
Plasma cells (large) 1
Rockets (large) 7/7/4
BFG cells 1
Misc. items Count
Adrenaline 3
Small medkit 3
Large medkit 12
Armor shard 34
Security armor 6/6/5
PDA 1
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta1.map[edit]

Monster Count
Imp 20
Imp (crawler) 2
Pinky demon 3
Revenant 5
Cacodemon 12/12/13
Lost soul 19/19/20
Zombie 25
Chaingun Commando 4
Weapon Count
Shotgun 2
Machine Gun 4
Plasma gun 2
Ammunition Count
Shotgun shells (small) 8/8/7
Shotgun shells (large) 6
Machine Gun ammo (small) 8
Machine Gun ammo (large) 7
Chaingun belt 2
Plasma cells (small) 7
Plasma cells (large) 3
Rockets (small) 1
Rockets (large) 2
Misc. items Count
Adrenaline 1
Backpack 1
Small medkit 9/9/8
Large medkit 14
Armor shard 56/56/55
Security armor 7
PDA 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta2a.map[edit]

Monster Count
Imp 27/27/29
Revenant 3
Zombie 39
Fat Zombie 1
Chaingun Commando 3
Weapon Count
Pistol 2
Shotgun 6
Machine Gun 6
Grenade pack 6
Plasma gun 1
Rocket launcher 1
BFG 9000 1
Ammunition Count
Pistol ammo (small) 5
Shotgun shells (small) 8
Machine Gun ammo (small) 9
Machine Gun ammo (large) 3
Chaingun belt 1
Plasma cells (small) 13/13/11
Plasma cells (large) 3
Rockets (small) 1
BFG cells 1
Misc. items Count
Backpack 2
Small medkit 9
Large medkit 11
Armor shard 47
Security armor 13
PDA 3
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta2b.map[edit]

Monster Count
Arch-Vile (Doom 3) 4
Imp 42
Zombie 17
Flaming Zombie 1
Chaingun Commando 4
Weapon Count
Grenade pack 2
Plasma gun 1
BFG 9000 1
Ammunition Count
Pistol ammo (large) 1
Shotgun shells (small) 6
Shotgun shells (large) 3
Machine Gun ammo (small) 3
Machine Gun ammo (large) 9
Plasma cells (small) 8
Plasma cells (large) 6
Rockets (large) 3
BFG cells 1
Misc. items Count
Adrenaline 1
Small medkit 4
Large medkit 7
Armor shard 28
Security armor 11
PDA 4
Video disk 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta3.map[edit]

Monster Count
Imp 27/27/29
Revenant 7/7/8
Zombie 12
Chaingun Commando 8/8/9
Machinegun Z-Sec 6/6/8
Shotgun Z-Sec 3
Weapon Count
Shotgun 1
Ammunition Count
Pistol ammo (small) 3
Pistol ammo (large) 2
Shotgun shells (small) 3
Shotgun shells (large) 3
Machine Gun ammo (small) 3
Machine Gun ammo (large) 15/15/14
Chaingun belt 4
Plasma cells (small) 3
Plasma cells (large) 9/9/7
Rockets (large) 5
Misc. items Count
Adrenaline 1
Small medkit 2
Large medkit 14/14/11
Armor shard 17/17/13
Security armor 9
PDA 3
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta4.map[edit]

Monster Count
Hell knight 3
Zombie 2
Weapon Count
Grenade pack 2
Ammunition Count
Chaingun belt 1
Rockets (small) 1
Misc. items Count
Security armor 1
PDA 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

delta5.map[edit]

Monster Count
Arch-Vile (Doom 3) 5
Revenant 2
Tick 31
Zombie 13
Chaingun Commando 3
Weapon Count
Flashlight 1
Pistol 2
Shotgun 2
Machine Gun 3
Grenade pack 1
Plasma gun 1
Chainsaw 1
Ammunition Count
Shotgun shells (small) 2
Shotgun shells (large) 2
Machine Gun ammo (small) 6
Machine Gun ammo (large) 8
Chaingun belt 3
Plasma cells (small) 6
Misc. items Count
Adrenaline 1
Small medkit 1
Large medkit 5
Armor shard 16
Security armor 5
PDA 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

enpro.map[edit]

Monster Count
Imp 39/39/43
Imp (crawler) 2
Maggot 13/13/14
Wraith 5/5/8
Lost soul 27/27/31
Fat Zombie 4
Weapon Count
Plasma gun 4
Ammunition Count
Pistol ammo (large) 1
Shotgun shells (small) 6
Shotgun shells (large) 1
Machine Gun ammo (small) 5
Machine Gun ammo (large) 13
Chaingun belt 4
Plasma cells (small) 14
Plasma cells (large) 2
Misc. items Count
Small medkit 11
Large medkit 8
Armor shard 38
Security armor 5
PDA 3
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

hell1.map[edit]

Monster Count
Guardian of Hell 1
Cherub 20
Imp 26
Hell knight 10
Mancubus 8
Lost soul 31
Zombie 5
Weapon Count
Pistol 1
Shotgun 2
Chaingun 2
Plasma gun 2
Rocket launcher 3
BFG 9000 2
Chainsaw 1
Ammunition Count
Pistol ammo (small) 2
Shotgun shells (small) 5
Shotgun shells (large) 5
Chaingun belt 17
Plasma cells (small) 18
Plasma cells (large) 1
Rockets (small) 2
Rockets (large) 9
BFG cells 1
Misc. items Count
Berserk 1
Backpack 2
Small medkit 13
Large medkit 30/30/29
Armor shard 62
Security armor 10/10/9
PDA 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

hellhole.map[edit]

Monster Count
Cyberdemon 1
Imp 1
Weapon Count
Shotgun 5
Machine Gun 4
Chaingun 2
Grenade pack 3
Rocket launcher 3
BFG 9000 1
Ammunition Count
Pistol ammo (small) 1
Pistol ammo (large) 3
Shotgun shells (small) 12
Machine Gun ammo (small) 4
Machine Gun ammo (large) 17
Chaingun belt 3
Plasma cells (small) 8
Rockets (large) 3
BFG cells 1
Misc. items Count
Backpack 1
Small medkit 2
Large medkit 3
Security armor 4
PDA 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

mars_city1.map[edit]

Monster Count
Weapon Count
Pistol 4
Shotgun 13
Machine Gun 4
Plasma gun 1
Ammunition Count
Pistol ammo (small) 2
Shotgun shells (small) 8
Machine Gun ammo (small) 5
Plasma cells (small) 1
Misc. items Count
Small medkit 4
Large medkit 6
Security armor 3
PDA 2
Video disk 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

mars_city2.map[edit]

Monster Count
Imp 3/3/6
Zombie 10/10/11
Flaming Zombie 2
Fat Zombie 1
Machinegun Z-Sec 18/18/23
Pistol Z-Sec 11
Shotgun Z-Sec 1/1/4
Weapon Count
Shotgun 2
Machine Gun 4
Ammunition Count
Pistol ammo (small) 2
Shotgun shells (small) 8
Shotgun shells (large) 1/1/0
Machine Gun ammo (small) 6
Machine Gun ammo (large) 12/12/6
Misc. items Count
Adrenaline 1
Small medkit 6/6/5
Large medkit 15/15/9
Armor shard 40/40/33
Security armor 8/8/5
PDA 4
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

mc_underground.map[edit]

Monster Count
Imp 7
Zombie 14/14/15
Pistol Z-Sec 3
Shotgun Z-Sec 3/3/4
Weapon Count
Flashlight 1
Pistol 1
Shotgun 4
Machine Gun 2
Ammunition Count
Pistol ammo (small) 15/15/13
Shotgun shells (small) 13
Shotgun shells (large) 2/2/1
Machine Gun ammo (small) 2
Machine Gun ammo (large) 1
Plasma cells (small) 2
Misc. items Count
Adrenaline 1
Small medkit 23/23/15
Large medkit 2
Armor shard 83/83/73
Security armor 3
PDA 3
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

monorail.map[edit]

Monster Count
Imp 13/13/16
Trite 16/16/20
Zombie 15/15/18
Fat Zombie 1
Machinegun Z-Sec 5/5/6
Pistol Z-Sec 1
Shotgun Z-Sec 3
Weapon Count
Machine Gun 1
Rocket launcher 1
Ammunition Count
Shotgun shells (large) 3
Machine Gun ammo (small) 3
Machine Gun ammo (large) 8/8/7
Chaingun belt 1/1/0
Plasma cells (small) 4
Plasma cells (large) 3/3/1
Rockets (large) 1
Misc. items Count
Large medkit 12/12/11
Armor shard 23
Security armor 5
PDA 4
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

pdas.map[edit]

Monster Count
Weapon Count
Ammunition Count
Misc. items Count
PDA 63
Video disk 14
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

recycling1.map[edit]

Monster Count
Imp 30/30/37
Maggot 12/12/15
Pinky demon 5/5/7
Revenant 7/7/10
Trite 14/14/17
Cacodemon 2/2/5
Zombie 3/3/4
Fat Zombie 6
Weapon Count
Chaingun 2
Plasma gun 1
Rocket launcher 1
Ammunition Count
Pistol ammo (large) 1
Shotgun shells (small) 9
Shotgun shells (large) 3
Machine Gun ammo (small) 7
Machine Gun ammo (large) 14
Chaingun belt 3
Plasma cells (small) 7
Plasma cells (large) 4
Rockets (small) 2
Misc. items Count
Adrenaline 1
Small medkit 3/3/2
Large medkit 16/16/14
Armor shard 26
Security armor 8/8/7
PDA 2
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

recycling2.map[edit]

Monster Count
Cherub 15/15/19
Imp 23/23/25
Mancubus 3
Revenant 6/6/11
Lost soul 7/7/8
Zombie 3
Fat Zombie 4
Weapon Count
Rocket launcher 1
Ammunition Count
Shotgun shells (small) 3
Shotgun shells (large) 1
Machine Gun ammo (small) 10
Machine Gun ammo (large) 12
Chaingun belt 3
Plasma cells (small) 7
Plasma cells (large) 1
Rockets (small) 2
Rockets (large) 2/2/1
Misc. items Count
Small medkit 1
Large medkit 13/13/9
Armor shard 17
Security armor 6
PDA 2
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.

site3.map[edit]

Monster Count
Arch-Vile (Doom 3) 2
Imp 16/16/20
Hell knight 3
Maggot 13/13/15
Revenant 3/3/5
Wraith 3/3/8
Cacodemon 5/5/7
Weapon Count
BFG 9000 1
Ammunition Count
Shotgun shells (small) 5
Shotgun shells (large) 2
Machine Gun ammo (small) 4
Machine Gun ammo (large) 3
Chaingun belt 6
Plasma cells (small) 18
Rockets (large) 1/1/0
BFG cells 1
Misc. items Count
Small medkit 4
Large medkit 12/12/3
Armor shard 10
Security armor 12/12/7
PDA 2
Video disk 1
Notes:
  • For cells of the form x/y/z, x corresponds to Recruit difficulty, y to Marine, and z to Veteran/Nightmare.
  • Items that can only be acquired by using console commands are excluded.