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Template:*series* **-** MAP11: Cave Culture is the eleventh map of Doom II. It was designed by [[ ]] and uses the music track " ". The par time is .

Walkthrough[edit]

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[[File: |thumb|300px|Map of Cave Culture]]

Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 442)
  2. (sector 647)
  3. (sector 990)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 657
Vertices 10297*
Linedefs 8429
Sidedefs 14258
Sectors 1068
* The vertex count without the effect of node building is 7396.

Things[edit]

This level contains the following numbers of things per skill level:

Monsters 1-2 3 4-5
Zombieman 61 48 31
Shotgun guy 3 13 10
Heavy weapon dude 5 10 35
Imp 55 68 100
Lost soul 2 4 0
Demon 3 2 3
Revenant 15 22 30
Cacodemon 1 3 0
Pain elemental 0 1 6
Hell knight 11 16 12
Baron of Hell 0 0 1
Arachnotron 0 4 6
Mancubus 3 4 8
Arch-vile 0 1 6
Powerups 1-2 3 4-5
Armor 2 2 2
Megaarmor 1 1 1
Supercharge 2 2 2
Medikit 13 11 11
Stimpack 14 14 14
Berserk 1 1 1
Weapons 1-2 3 4-5
Shotgun 1 1 1
Super shotgun 1 1 1
Chaingun 1 0 0
Rocket launcher 2 2 2
Ammunition 1-2 3 4-5
Clip 28 28 28
Box of bullets 7 9 9
4 shotgun shells 16 16 16
Box of shotgun shells 16 14 14
Rocket 10 10 10
Box of rockets 17 17 17
Keys 1-2 3 4-5
Yellow skull key 1 1 1

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]