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Doom Classic Unity[edit]

I have discussed the port quite a bit with one of its main authors, sponge at id Software. It is absolutely based on the earlier Doom Classic, but he has been busy reverting quite a few changes that were made in the earlier versions to restore accurate behavior. I believe the version was changed back to 109 so that demos can execute properly without any hacks or requiring addition of a "demo_version" system like what Boom uses. --Quasar (talk) 19:44, 7 November 2019 (CST)

The Doom Classic was already compatible with 109 Demos and you can see that on BFG. Also ok I didn't know that but still in the save files the version is labeled as 1.10 instead of 1.11 (Doom Classic) (plus there is no MAP 33: Betray in the Doom 2 IWAD) —The preceding unsigned comment was added by Maddoomer (talkcontribs) .
sponge told me he deliberately removed MAP33, he doesn't like it and doesn't believe it belongs in the game's files. --Quasar (talk) 09:47, 8 November 2019 (CST)