Aspect for vanilla shots[edit]

Hi, thanks for the contributions you made. If you take further screenshots of vanilla Doom levels, please take them in a resolution that has a 4:3 aspect ratio (for example, 640x480, 800x600, 1024x768, 1280x960, etc) so they will match our current set of shots. --Quasar (talk) 09:31, 10 February 2022 (CST)

Hi! Thanks for telling me that. I have more than enough time to go back and update each image ive uploaded to match the 4:3 Aspect Ratio. Didnt realise that was a huge issue. Thanks again for telling me. Noob killer012345678 (talk) 10:54, 10 February 2022 (CST)
I appreciate your effort but the resolution you are using now is 5:4, not 4:3. 1280x960 is the closest 4:3 to what you've used (1280x1024). --Quasar (talk) 10:46, 10 February 2022 (CST)
Im using 1280x1024 on DSDA doom tho, and im using the ingame screenshot feature. What could be causing this? I even changed the settings to specify to use 4:3. I cant fix that, sorry. Noob killer012345678 (talk) 10:54, 10 February 2022 (CST)
DSDA-Doom, like PrBoom+ it was forked from, supports 1280x960 alright. I see it in the resolution selector between 1280x800 and 1280x1024. Aspect ratio must be 'auto' or 4:3, video mode can be software or OpenGL. Hope that helps. --Xymph (talk) 14:35, 10 February 2022 (CST)
Sadly it does not help, as i already had it on 4:3 mode. Sorry. If there are any lower resolution 4:3 i can change, however i dont know what resolutions count as 4:3. --Noob killer012345678 (talk) 01:41, 11 February 2022 (CST)
Uhh, see the initial post by Quasar? ;-) --Xymph (talk) 10:57, 11 February 2022 (CST)
Weirdest things is that google says the resolution i use is 4:3 not 5:4, I'll update the images again once I get to access a PC --Noob killer012345678 (talk) 02:31, 12 February 2022 (CST)
The way to calculate this is to divide the numbers - 4/3 = 1.333..., so that should be the same as the ratio of the width and height. For example, 800/600 = 1.333... as well. In the case of 1280/1024 you get 1.25, which is 5/4. --Quasar (talk) 10:49, 12 February 2022 (CST)
Ah, thanks for that. --Noob killer012345678 (talk) 12:15, 12 February 2022 (CST)