Map images created in SLADE[edit]

Hi. I appreciate your adding of map images enormously but I'm hoping I can get you to adjust your default settings in the program so that it uses a white background and thicker lines. This creates a much better appearance (for contrast, see the historical versions of File:GBADoom MAP25 map.png. If you have trouble finding the settings in SLADE you might ask Gez about it as he's an expert on the program. --Quasar (talk) 17:51, 12 February 2016 (CST)

I've uploaded 2 more versions of the Fava Beans E1M1 map to the wiki. Both have an opaque white background. However, one is half the size of the other which seems to give thicker lines but reduces image quality slightly. I've tried tinkering around on SLADE but I'm not sure how to get both 1 to 1 scale and thick lines in these images. Are either of the images I've uploaded any good? --Rootof2 (talk) 05:23, 13 February 2016 (CST)
The newest version is good. Please beware of the issue which I speak of on its talk page with regard to uploading new image versions, however. --Quasar (talk) 18:39, 13 February 2016 (CST)

New page skeletons[edit]

When creating new map pages like the Boothill series, please do so using the complete skeleton, as that makes it much easier to add more information later and keep the structure of such pages consistent. Nowadays some of that activity is automated.

Also, for map view images, please take a look at this advice regarding SLADE's scale and line thickness settings, it should help creating crisper images. Of course you could read the entire page for more context and understanding, but the linked section has the gist of it. Thanks! --Xymph (talk) 05:31, 12 December 2016 (CST)

Thanks for updating the Boothill skeletons, that allowed me to fill in the secrets and statistics sections. As for your updated map view images, I wonder why you made them even larger. The standard scaling of 4.0 (or -4 in SLADE3) results in smaller images. Their main benefit is that when scaled down by MediaWiki as thumbnails in their pertaining map pages, the map lines don't become very thin like when scaling down the previous huge images. For that reason I replaced them, as well as Nostromo's Run Map.png. --Xymph (talk) 04:00, 14 December 2016 (CST)
Hi, I can't seem to work out what you mean by the scaling. The settings I have say map_image_height, map_image_thickness, and map_image_width. What values do I make these? --Rootof2 (talk) 05:05, 14 December 2016 (CST)
thickness = 3, width = height = -4. The negative value causes SLADE3 to use proportional scaling in both dimensions. --Xymph (talk) 05:47, 14 December 2016 (CST)
Ah, thank you! --Rootof2 (talk) 06:18, 14 December 2016 (CST)