Uzi
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The uzi is a player weapon in Hacx. It uses rounds as ammunition, and shares its ammo pool with the pistol.
It has a very high rate of fire, but has to be reloaded after every burst of fire, leaving the player briefly defenseless. It is also highly inaccurate making it ineffective against single targets at a distance. It does the same damage and has the same accuracy as Doom's chaingun.
A DeHackEd lump is used to replace the chaingun with this weapon. Because that same lump replaces the chaingunner with the monstruct, they will always drop this weapon on death.
Data[edit]
Uzi data | |
---|---|
Weapon number | 4 |
Damage | 5-15 (per pellet) |
Included ammo | 20 (40 on skill 1 & 5) |
Max ammo | 100 (200 with valise) |
Ammo type | Rounds |
Shot type | Hitscan |
Shots per minute | 525 |
Sound | DSPISTOL |
Appears in | Hacx |
Thing type | 2002 (decimal), 7D2 (hex) |
Radius | 20 |
Height | 16 |
Sprite | MGUN (before pickup) CHGG (wielded) CHGF (firing) PUFF (impact, miss) BLUD (impact, hit) |
Class | Weapon Pickup |
Weapons from Hacx | ||||||
---|---|---|---|---|---|---|
Slot: 1 | 2 | 3 | 4 | 5 | 6 | 7 |
Kick | Pistol | Tazer | Uzi | Photon 'zooka | Stick | Nuker |
Hoig Reznator | Cryogun |
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