64 Vertices (v64.wad) is a 35-level community megawad designed for vanilla Doom II, lead by dotQLL (Quill). The main gimmick of the project was making maps with a limit of 64 vertices. The project was inspired by Quill's older map named "GADOLINIUM" with the same gimmick, released on April 21, 2022.[1] The project announcement post followed two days later on April 23. RC1 was released on June 5, 2022, and the wad was uploaded to the idgames archive on June 12th. The final version (1.4.1) was released on July 4, 2022.
Content[edit]
Built-in demos[edit]
This WAD features four built-in demos. All require Doom II v1.9 to view them. The demo levels are:
| Demo
|
Level
|
Skill
|
Tics
|
Length
|
| DEMO1
|
MAP06: Crash N Burn
|
4
|
1222
|
0:34.91
|
| DEMO2
|
MAP18: The Lumbering Deep
|
4
|
3354
|
1:35.83
|
| DEMO3
|
MAP23: Space Cage Technology
|
4
|
1199
|
0:34.26
|
| DEMO4
|
MAP33: iD Softserve
|
4
|
2024
|
0:57.83
|
External links[edit]
References[edit]