Warlock

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The warlock as seen in the reveal screenshot of Revelations.

The warlock is an enemy in Doom: The Dark Ages | Revelations.

Inspiration and development[edit]

The warlock is based on an unfinished monster called the "wizard", one of the first enemies conceptualized by former id Software concept artist William Bao during the early phase of the game's development cycle.[1] The finalized design was inspired by one of the archdemon sketches by Jonathan Lane from The Art of DOOM: Eternal.[2]

Multiple sketches also show scrolls or grimoires floating alongside the wizard. The grimoires also appear on some sketches of the acolyte by the same artist,[3] but this idea was rejected for that creature.

According to some unused strings from the game files this type of demon was meant to appear in one of the levels from the base game in Siege - Part 1 and be one of the objectives.[4]

Concept art[edit]

Some concept art by William Bao.

Pre-release[edit]

The warlock was revealed in the official trailer for Revelations at 1:00 as a dark silhouette.[5] The demon can also be seen in the key art from afar on the center of the left side. Shortly after the trailer was released, an official screenshot showed the warlock being confronted with the spear and rocket launcher. In the Slayers Club's article dedicated to reveal of the expansion,[6] that same screenshot was named DTDA_DLC_Warlock, which revealed the demon's name.

Press-release information that was freed from embargo on July 1, 2026 showed the warlock buffing surrounding enemies and creating area-of-effect hazards.[7] On July 5, the introduction sequence of the warlock was shown.[8]

Trivia[edit]

  • Despite being cut from the base game as an enemy, statues of the wizard can be seen in The Forsaken Plains and Harbor of Souls, created by id Software's senior 3D prop artist Siyu Ding.[9]
  • Earlier exploration sketches for the wizard showed it with a variety of heads, one of which resembled the head of the blacksmith,[10] a demon that was cut from the game during the "bluesky" phase of development.[11]
  • "Wizard" was also a working name for the scrag during development of Quake,[12] and there is also a level theme style with the same name for this game.[13]

References[edit]

  1. @willthebao (10 July 2025). "Time for the bad guys. The wizard was one of the first demons I conceived when I joined id Software in the early phase of DOOM: The Dark Ages' dev cycle. Traces of him can still be found in the game for those with keen sharp eyes." Instagram. Retrieved 7 June 2026.
  2. @willthebao (1 July 2025). "heavily inspired by Jon Lane's work on eternal for sure." Twitter. Retrieved 7 June 2026.
  3. Bao, William (30 June 2025). "DOOM: The Dark Ages - Acolyte." ArtStation. Retrieved 7 June 2026.
  4. "Doom: The Dark Ages/Unused Strings." The Cutting Room Floor. Retrieved 7 June 2026.
  5. Bethesda Softworks (7 June 2026). "DOOM: The Dark Ages | Revelations - Official Trailer." YouTube. Retrieved 22 June 2026.
  6. Wilhelm, Parker (7 June 2026). "DOOM: The Dark Ages | Revelations Revealed." Slayers Club. Retrieved 15 June 2026.
  7. Horde Mode Gaming (1 July 2026). "Exclusive DOOM The Dark Ages DLC Preview! - New Gameplay + Huge Details." YouTube. Retrieved 1 July 2026.
  8. @DOOM (5 July 2026). "warlock." Twitter. Retrieved 5 July 2026.
  9. Ding, Siyu (30 June 2025). "DOOM The Dark Ages:Environment Asset statue." ArtStation. Retrieved 7 June 2026.
  10. Bao, William (30 June 2025). "DOOM: The Dark Ages - Wizard." ArtStation. Retrieved 7 June 2026.
  11. @willthebao (16 April 2026). "The Blacksmith was one of the demons that was cut early on during the bluesky phase of DOOM: The Dark Ages. He was meant to be a super heavy unit around the height of the tyrant." Instagram. Retrieved 7 June 2026.
  12. @ACarmackArtist (30 April 2025). "These are some of the Scrag concepts. We called him Wizard until the end of the project when most of the creatures got their final names." Twitter. Retrieved 4 July 2026.
  13. "Wizard (theme)." Quake Wiki via BreezeWiki. Retrieved 7 June 2026.