Warren

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Warren
The starting areaThe starting area
Author Stuart Greig
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Warren is a single-level PWAD for Doom that was released in 1994. It was designed by Stuart Greig.

Walkthrough[edit]

Map of Warren
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The opening staircase has three secret doors on the south side. The first leads to two shotgun guys, a box of bullets, and a medikit. (sector 71)
  2. The second door (see #1) leads to a shotgun guy and a box of bullets. (sector 70)
  3. The third door (see #1) leads to a shotgun guy, a partial invisibility, a box of bullets, and a megaarmor. (sector 69)
  4. The sector at the top of the initial staircase counts as a secret and is impossible to miss. (sector 51)
  5. The south-easternmost room has a secret door on the west wall leading to two demons, a red key, and a rocket launcher. (sector 47)
  6. After going through the blue door, head west at the crossroads, through a door and round three corners. There is a secret door here marked with a no-entry sign leading to two zombiemen, a box of bullets, and a chaingun. (sector 45)
  7. From the square room in the south-west, head south then east towards a light amplification visor. There is a secret door in the north wall leading to two shotgun guys, an imp, and a spectre. (sector 90)
  8. From the square room in the south-west, head west then south, then turn left. At the end of this path is a secret door leading to a shotgun guy, an imp, and a soul sphere. (sector 87)
  9. One of the steps just before the exit counts as a secret and is impossible to miss. (sector 116)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:16.77 Chris Ratcliff (Ryback) 2014-11-16 warr-ryb.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 30, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 161)
  2. facing west. (thing 166)
  3. facing west. (thing 167)
  4. facing west. (thing 168)

Statistics[edit]

Map data[edit]

Things 200
Vertices 644*
Linedefs 678
Sidedefs 823
Sectors 124
* The vertex count without the effect of node building is 559.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]