Wasted 1: Industrial Zone

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Wasted 1: Industrial Zone
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Author Nick Baker
Port Limit-removing
IWAD Doom II
Year 2002
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Wasted 1: Industrial Zone is a single-level PWAD for Doom II that was designed by Nick Baker (NiGHTMARE). Initially a vanilla version was released on January 20, 2002, followed by a limit-removing variant nearly a year later, featuring "additional detail and improved gameplay." It uses the music track "Lordly Might" by Mark Klem, originally from Requiem's MAP10.

Walkthrough[edit]

Map of Wasted 1: Industrial Zone (limit-removing)
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the door east of the start, then the first door to the south. In this hall, open the brown wall to the west to get a soul sphere. (sector 86)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 01:17 Zahid 2017-09-26 nb_wst01-117.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 29, 2024.

Statistics[edit]

Map data[edit]

Things 142
Vertices 1424*
Linedefs 1419
Sidedefs 2301
Sectors 162
* The vertex count without the effect of node building is 1216.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]