Wasted 2: The Crusher

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Wasted 2: The Crusher
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Author Nick Baker
Port Limit-removing
IWAD Doom II
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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Wasted 2: The Crusher is a single-level PWAD for Doom II using limit-removing source ports that was released on January 5, 2003. It was designed by Nick Baker (NiGHTMARE) and uses the music track "Path of Destruction" by Mark Klem, from Requiem.

Walkthrough[edit]

Map of Wasted 2: The Crusher
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door west of the start and open the wall with a large scratch in the southeast corner to find stimpacks. (sector 124)
  2. In the southeast hall, head south and before the steps, lower the west wall to find a backpack, armor bonuses, and health bonuses. (sector 125)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 29, 2024.

Statistics[edit]

Map data[edit]

Things 151
Vertices 2101*
Linedefs 2280
Sidedefs 3666
Sectors 187
* The vertex count without the effect of node building is 1934.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]