This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Wasteme is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released as part of his DS-61-3 collection in 1996.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the southwest hall, head to the south end and press on the misaligned wall to get a rocket and a box of shotgun shells. (sector 14)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 663.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
0 |
1 |
1
|
Shotgun guy |
4 |
6 |
13
|
Imp |
11 |
18 |
21
|
Lost soul |
2 |
4 |
6
|
Demon |
10 |
12 |
13
|
Spectre |
3 |
4 |
4
|
Revenant |
0 |
0 |
2
|
Cacodemon |
1 |
4 |
7
|
Hell knight |
3 |
4 |
3
|
Baron of Hell |
2 |
4 |
4
|
Mancubus |
2
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
2
|
4 shotgun shells |
10
|
Box of shotgun shells |
6
|
Rocket |
8
|
Box of rockets |
7 |
11 |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
3
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
4
|
Health bonus |
4
|
Backpack |
1
|
Berserk |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]