Weapon upgrading is a mechanic in Doom (2016) which allows weapons and their mods to receive enhancements such as reduced reload or cool-down times, increased damage output, larger areas of effect, and other improvements. Weapon upgrades for most guns are unlocked for progression by acquiring their corresponding modification (exceptions include the UAC EMG pistol and the super shotgun, which do not accept modifications). The upgrades themselves are then purchased using weapon points, which are earned throughout the game by completing objectives and killing enemies.
Once all weapon upgrades have been unlocked for a particular modification or, in the cases of the pistol and super shotgun, for the weapon itself, a weapon mastery becomes available. A mastery is typically unlocked by completing a pre-determined task using that mod or weapon, such as killing a certain number of enemies, sometimes of a particular type or in a required way, such as killing with a headshot, or while the enemy has been stunned by the weapon.
For information on particular weapon upgrades, see the article for that particular weapon.
|Weapons from Doom (2016)|
|Single player:||BFG-9000 • Chaingun • Chainsaw • Combat shotgun • Gauss cannon • Heavy assault rifle • Pistol • Plasma rifle • Rocket launcher • Super shotgun|
|Side arms:||Frag grenade • Siphon grenade|
|Multiplayer:||Burst rifle • EMG Mark V pistol • Grenade launcher • Hellshot • Lightning gun • Reaper • Static cannon • Vortex rifle|
|Multiplayer side arms:||Kinetic mine • Lateral thrusters • Personal teleporter • Shield wall • Tesla rocket • Threat pulse • Threat sensor|
|Progression:||Weapon modification • Weapon upgrade|