The wendigo is an enemy from Hexen. It appears as a slouched, hulking being of living ice and is typically found in cold environments. The wendigo is one of the more frail creatures in the game, with 120 hit points. As described in the manual:
Wendigos shoot a pair of ice balls, each of which fragment into a ring of smaller shards that are subject to gravity. If the player's health is reduced to 0 and the finishing blow is from a wendigo's ice ball, the player will become frozen solid, then shatter after a short while. Monsters that have freezing death states (all save for the heresiarch and Korax) will likewise suffer this fate when killed by a wendigo. Despite being ice-based monsters, wendigos do not have any elemental strengths or weaknesses; they take full damage from the Mage's Frost Shards and there is no bonus for using fire-based attacks on them.
Wendigos have no pain states at all (they never flinch when they are hit), so ideally they should be killed as quickly as possible. While they are easy to kill, their projectiles can cause heavy damage so it is usually not advisable to engage them at melee range.
- These frostbitten fiends are fairly rare and can be found in only three or four levels of the original quest, depending on the class the player is using: The Seven Portals (in the area with the second portal to Guardian of Ice), Guardian of Ice, Guardian of Steel, and Vivarium (when playing as the Mage). In Deathkings of the Dark Citadel they appear in the Catacomb and Ice Hold.
- The graphics and behavior of the wendigo's attack resemble those of the Iron Lich's ice ball in Heretic.
- The term "wendigo" derives from Algonquian mythology, however the Hexen creature bears little resemblance to its namesake.