WinDoom
From DoomWiki.org
For the Windows 3.1 port by Microsoft, see WinDoom (Microsoft).
| WinDoom | |
| Codebase | Linux Doom |
|---|---|
| Developer(s) | Bruce A. Lewis, Dean Wiley |
| Initial release | 1998-01-14 (28 years ago) |
| Latest release | 2.001 (2001-09-06, 24 years ago) |
| Development status | Inactive |
| Written in | C |
| Target platform | Windows |
| License | Doom Source License |
WinDoom is a Windows source port created by Bruce A. Lewis, who later abandoned the project to work on glDoom. Dean Wiley then continued development up to version 2.001.
Features[edit]
- Scoring based on monsters killed and items found
- TCP/IP networking
- High resolutions
- No framerate limit
- CD Music playback
History[edit]
- Version 0.94, and 0.96 by Bruce A. Lewis
- Version 1.00-1.10 by Dean Wiley
- Renamed to doom4win
- Version 1.10, 1.11 and 2.001 by Dean Wiley
- Renamed back to WinDoom
External links[edit]
| Source code genealogy | ||
|---|---|---|
| Based on | Name | Base for |
| Linux Doom 1.10 | WinDoom | DoomX |
| glDoom | ||
| IAS Doom | ||
| Doom4CE | ||
